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A spin-off of the rhythm roguelike game Crypt of the Necrodancer, featuring a crossover with Nintendo's Legend of Zelda game series.
The Collector's Edition of The Legend of Zelda includes both NES Zelda games, both Nintendo 64 Zelda games, and a demo of The Legend of Zelda: Wind Waker for the Gamecube.
The Legend of Zelda: Ocarina of Time/Master Quest was a pre-order bonus for The Wind Waker. In addition to having the original Ocarina of Time in playable form on the GameCube, it also has Master Quest, which changed the dungeons and made them harder.
The follow-up to Ocarina of Time sees the series stalwart Link embark on a journey to save the land of Termina from being crushed by the moon in three days. To defeat the Skull Kid, Link has to live the same three days over and over again.
The first 3D Legend of Zelda game, Ocarina of Time was created for the Nintendo 64 in 1998 and introduced innovative mechanics such as Z-targeting as well as many of the series' other trademarks. It has frequently been ranked as the greatest game of all time by many publications.
A lesser-known CD-i spin-off of Nintendo's The Legend of Zelda series, featuring digitized actors and an overhead perspective similar to the original Legend of Zelda game released a decade prior.
Zelda: The Wand of Gamelon was a Philips CD-i game, notable for being one of the only Zelda games not published on a Nintendo platform, and for frequently being cited as being one of the worst video games ever made.
Zelda II: The Adventure of Link is the second entry in the ground-breaking Zelda franchise. This controversial follow-up ditches the original's top-down perspective for 2D side-scrolling exploration and combat. The 2D towns, dungeons and combat arenas are tied together by a top-down overworld.
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