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Games which allow players to interact with others over the internet.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
One of the playable races in Sins of a Solar Empire. The Advent were forced off their home planet, now they come back for revenge against the Trade Order.
One of the playable races in Sins of a Solar Empire. The Vasari are on the brink of extinction, running from an unknown enemy.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A fleet is a group of ships, typically military warships, that sail together for mutual protection and to consolidate their power.
One of the playable races in Sins of a Solar Empire. The TEC are a makeshift force to protect the Trade Order.
A "Tech Tree" is a concept used mainly in strategy and role playing games. Unlocking a node in the tree generally unlocks some effect (example: a new ability in a role playing game or new unit in a strategy game). Unlocking a parent node allows access to its child nodes.
Strategy games which encourage users to eXplore, eXpand, eXploit, and eXterminate.
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