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Bangaa are a Race in the Final Fantasy Franchise, hailing from the world of Ivalice. They can be found in Final Fantasy XII and the Tactics games.
The Bangaa Bishop is a Job Class from the Final Fantasy Tactics Series Franchise. The Bishop uses "Intercession" to cause Holy, Water, and Wind damage to his foes. He can also turn his enemies to Stone.
The Bangaa Cannoneer is a Job Class from the Final Fantasy Tactics Series Franchise. The Cannoneer uses "Cannonry" with his hand cannon. He is actually most useful when shooting at his Clanmates with Ether Shell, instead of the enemy, which restores 60 MP.
The Bangaa Gladiator is a Job Class from the Final Fantasy Tactics Series Franchise. The Gladiator uses "Sparring" techniques, with nothing but light and medium armors protecting him, to go all out on the offensive.
The Bangaa Templar is a Job Class from the Final Fantasy Tactics Series Franchise. The Templar uses "Sacred Blade" skills to crush the bones of his enemies, slowing them down and even damaging their MP supply.
The Bangaa Warrior is a Job Class from the Final Fantasy Tactics Series Franchise. The Warrior uses "Arts of War" to Heal himself and Rend his enemies. He can wield two-handed Broadswords, with one hand and a shield, making him both more offensive and defensive than a Soldier.
The Bangaa White Monk is a Job Class from the Final Fantasy Tactics Series Franchise. The White Monk uses "Discipline" and fisticuff-type weapons. He can jump-in and do the duty of a White Mage, including healing his Clanmates with Chakra, if the need arises.
Having made an appearance in almost all of the Final Fantasy games, the Bomb is a fearsome-looking creature, resembling a levitating ball of fire with a twisted grin.
Species of large yellow birds used as transportation in the Final Fantasy series. Chocobos have also starred in their own games.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
A headless horseman of Irish folklore. It is said to carry its own severed head, bearing a mischievous grin that reaches from one side of the face to the other.
Eidolons are summoned creatures commonly found in the Final Fantasy series. They have alternatively been called terms such as Summons, Espers, and Guardian Forces depending on the Final Fantasy universe in question.
Faux Europe is the concept of a highly stylized setting inspired by a period of European history that often features fantastic elements such as magic or steampunk technology. A prime example of a game featuring a faux European setting is Valkyria Chronicles.
A Flan is a gelatinous enemy that has appeared in almost every Main Final Fantasy title and spin-off. They are often affiliated with one of the four that appear in Final Fantasy.
Geomancers use their magic to interact with and alter nature and the world around them, destroying their enemies with the power of Mother Earth.
The Gria are a Race in Final Fantasy Tactics A2, hailing from the world of Ivalice. They can fly for short distances, thus bypassing the “Jump” stat.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
A character type found in RPGs, MMOs, and class based Multiplayer games that focuses on keeping friendly characters alive. Their general role is to heal/buff and resurrect fallen allies.
Humes are a Race in the Final Fantasy Franchise, hailing from the world of Ivalice. They are found in Final Fantasy XI and the Tactics games. They usually have balanced stats, and are human in every aspect except name.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
The Judge Magisters are a special order of knights under the Imperial Archadian Army in Final Fantasy XII.
A new mechanic first introduced in the game Final Fantasy XII. Licenses are required to equip weapons and armor, learn magicks and technicks, and enhance a character's abilities.
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
The Nu Mou are a Race in the Final Fantasy Franchise, hailing from the world of Ivalice. They are highly intelligent and have big floppy ears.
The maybe not-so-intended consequence of an enemy's own body parts being on their loot table and the player character being able to steal.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
A concept introduced in Vagrant Story. A long attack combo results in higher Risk which lowers your chances of landing a successful attack.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
The Seeq are a Race in the Final Fantasy Franchise, hailing from the world of Ivalice. They can be found in Final Fantasy XII and Final Fantasy Tactics A2.
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