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    Izuna: Legend of the Unemployed Ninja

    Game » consists of 3 releases. Released Feb 20, 2007

    When Izuna got canned, she went to a remote village seeking work and moved their sacred crystal by mistake. Now six gods are furious at her, and it's up to Izuna to bring harmony back to the town.

    ergodemise's Izuna: Legend of the Unemployed Ninja (Nintendo DS) review

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    I like it

    I greatly enjoyed this game. The game play elements are a nice throwback to classic dungeon crawlers and are very fitting for the DS. The character artwork and sprites look really good and i find the music catchy.

    This game has a steep difficulty curve, and you will have to grind out some levels before you can survive the next dungeon. its also unclear on some bosses how you are supposed to approach them, so having a FAQ around is almost a must. the dungeon veriety just consists of different colored floor and a few new textures for the walls.

    the game is decent in leanght, i beat it in about 12 - 14 hours of gameplay. that sounds like alot at first, but i was spending quite a bit of time grinding out levels so i can survive the deeper levels.

    overall this is a very enjoyable game, but the repition and difficulty could sway others to stay away.

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