5' 6" Weight:
190 lbs. Weapon:
Father: (Adoptive) Master Zen' keth
Sister: B. Orchid
(Upon discovery in Killer Instinct II.)
Master Zen' keth of the Tiger Shrine was approaching his departure from America when he was struck by seeing a baby in a dumpster. He decided it was best to take the child back with him to Tibet. He named this child Jago.
Jago showed amazing potential in learning the way of the Tiger Shrine and during his time growing up it was revealed by Master Zen' keth himself of Jago's discovery as a child and how he ended up with the Tibetan Monks. This ultimately didn't concern Jago because he knew who his real family was. They all believed he had potential to achieve great things with his powers.
Jago wanted to test all that he had learned and decided to enter into the Killer Instinct 7 tournament being run by Ultratech. During his time in the tournament he ran into B.Orchid
and that what Ultratech was doing with the tournament was a much bigger picture. He eventually came upon and fought Fulgore
in a brutal battle resulting in the Cybernetic Soldier's defeat.
This granted him the right to face Eyedol
in battle but ultimately lost the chance when B. Orchid
in her haste to stop Ultratech killed Eyedol
. Fulgore thus returned and challenged Jago once again but Jago was successful in destroying Fulgore
Killer Instinct 2
defeated Jago and Ultratech are plunged 2000 years into the past. It is here that Fulgore 2 is activated from a transmission of the previous Fulgore
and so thus has the same objective to find and Kill Jago.
Jago also learns during his time in the past that the Tiger Shrine was a Shrine erected to worship Gargos
The Demon and over the many years leading up to Jago's present it was turned into the image of a Tiger.
He decides to abandon the Tiger Shrine upon discovery and its way. He also learns of B.Orchid
being his sister by blood. Encouraged by these new developments he seeks to uncover his past with her but cannot locate her thus he is now alone in the search of his identity.
Special Moves Key FP= Fierce Punch FK= Fierce Kick MP= Medium Punch MK= Medium Kick QP= Quick Punch QK= Quick Kick
Jago's play style is similar to characters like Ryu
of the Street Fighter Franchise. He has a fireball for zoning, a Shoryuken move for Anti-air and countering. He also has a flying kick. This makes him very versatile in any situation during a match. Endokuken (Fireball) -
Down Forward Any punch button ( a yellow colored variation can be executed by holding QP then doing the command and releasing QP) Tiger Fury (Jago's Shoryuken)
- Forward Down Forward Any punch button Sliding Tiger Fury
- Forward Charge( 2 second hold on the Forward movement on the joystick) Down Forward Any punch button Laser Sword
- Forward Down Back FP Wind Kick
- Forward Down Back Any kick button Fast Wind Kick
- While Holding either FK or MK Forward Down Back release FK or MK.