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Blight Club
03/27/24
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833: CUTTER SLADE
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Game » consists of 2 releases. Released 1970
In one of the most revolutionary first-person shooters of the 1990s, players control the last remaining space marine in the demon-infested stations on Mars' moons.
Considered by many to be the progenitor of the first-person shooter genre, Wolfenstein 3D is a 1992 first-person action game that pits the player, as Allied spy William "B.J." Blazkowicz, against the might of Nazi Germany.
A 3D action adventure game set in a huge open world.
A high-fantasy first-person shooter based on the Catacomb duology of action games from id co-founder John Carmack. It is a precursor to id's Wolfenstein 3D.
A first-person tank-combat game and a precursor to Wolfenstein 3D. Pilot the titular hovertank and rescue refugees while taking on mutants, aliens, and enemy tanks.
An early first-person role-playing shooter released by Arsys Software. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.
Prototype game which is one of the first First-Person Shooters
A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.
After Burner is a classic Arcade shooter, designed by SEGA game creator legend Yu Suzuki. It was released first in the Japanese arcades in 1987.
A young boy explores a huge overworld filled with enemies and dungeons to find and rescue Princess Zelda from the evil Ganon.
Mercenary is a pioneering open world game released on 8-bit and 16-bit computers. Players are stranded on the planet Targ and must escape a battleground of two warring factions; the Palyars and the Mechanoids.
Released in 1984, Hydlide was the first open-world action RPG. It was the first on-foot, fully-scaled, open-world game, and introduced innovations such as a health-regeneration mechanic. It influenced the action RPG genre as well as The Legend of Zelda franchise.
The second version of Microsoft's seminal flight simulation franchise adds a variety of new features, including notable hardware support and new flight options.
Created by computer gaming pioneer Richard Garriott, a.k.a. Lord British, Ultima was one of the first computer role playing games and it set many standards for the genre.
Akalabeth is an early fantasy roleplaying game with wire frame graphics and both first-person and top-down views. It was developed by Richard Garriot (a.k.a. Lord British) and is considered the precursor to the Ultima franchise.
Released in 1980, Battlezone was an arcade machine where you assumed the role of a tank commander in a vector-based graphic world. Allowing for split screen multiplayer, it entertained for years, and even in the '90s.
Colossal Cave (also known as Adventure, ADVENT, or Colossal Cave Adventure) is one of the first text-based adventure games.
An arcade light-gun shooter released by Kasco in 1975, this was the first holographic 3-D game.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
Gun Fight, also known as Western Gun, is a 1975 arcade shooter. Set in the Wild West, Western Gun was the first on-foot shooter, introduced human combat, was the first open-world action-adventure video game, and the first real-time tactical cover shooter. Gun Fight was also the first microprocessor video game.
Created by Steve Colley, some time around 1974-1975, at NASA's Ames Research Center in California, Maze War is a first-person maze game where the player is represented as an eyeball.
Released by Sega in 1974, it was an early first-person light-gun shooter video game, featuring both single-player and multi-player modes.
The first documented first-person mainframe computer game, a program written by Jim Bowery for the University of Illinois Urbana-Champaign’s PLATO network.
An early first-person shooting arcade game released by Sega in 1969. It resembles a first-person light-gun shooter video game, but is in fact an electro-mechanical arcade game that uses rear image projection to produce moving animations on a screen.
A first-person arcade racing game released by Kasco in 1968. It was an electro-mechanical game using a form of video projection to display a racing track on a screen. It was a precursor to first-person racing video games.
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