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Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.
A hand grenade designed to blind and deafen opponents briefly.
The FN F2000 is a highly customizable Belgian assault rifle developed by Fabrique Nationale (FN).
An easily modified handgun from Fabrique Nationale de Hersta using a 5.7x28mm cartridge for its ammunition, which is where the gun's name is derived from. It uses the same ammunition cartridge as the P90 sub-machine gun.
Non-lethal alternative fire for the SC-20K in the Splinter Cell series. Releases a gas that immediately knocks out nearby enemies.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
A laser-operated microphone integrated in the SC-20K that enables the user to read the vibration off certain surfaces (mainly glass windows). Used to listen in on conversations.
Here's a lockpick. It might be handy if you, the master of unlocking, take it with you.
An explosive which, when placed, will detonate when someone gets too close to it.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
Sam Fisher's standard sidearm in the Splinter Cell series. Also known as the Five-seveN.
The SC-20K is an assault rifle and was the main weapon used by Sam Fisher in the Splinter Cell series.
Canister type grenades used to obscure the enemy's view of the advance or retreat of friendly troops; also used to mark objects of interest such as landing zones, mission objectives, navigational landmarks, as well as targets for artillery or air strikes.
A miniature camera with full pan and zoom functionality, plus night and thermal vision modes. The camera feeds its image directly to Sam's OPSAT. Ideal for advance scouting and intelligence gathering. Sticky Cams are reusable.
An item that can be fired out of an SC-20K that shocks your enemy and knock them out. If this is fired into water, it will shock everyone who is in the water.
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