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Cauldron Keep, Gruntilda's Hideout in Banjo-Tooie, isn't just the old hag's fortress; it'll also test your Banjo-Kazooie knowledge, all while leading up to the tremendously challenging final boss.
Undeniably dream-like and surreal, Banjo-Tooie's eighth level, Cloud Cuckooland, is a floating world full of odd and creative structures to explore.
Glitter Gulch Mine is home to hardy cowboys and Chuffy the train.
Filthy, hazardous, and undeniably complex, Grunty Industries is the expansive factory-themed world and sixth level in Banjo-Tooie.
Hailfire Peaks is a climate crazy world split into two halves, fire and ice. There Banjo fought the twin dragons, Chilli Billi and Chilly Willy.
The hub world for Banjo-Tooie
Mayahem Temple is an ancient paradise, and the first level in Banjo-Tooie.
It is the home of the shaman Mumbo Jumbo in the Banjo-Kazooie series. It appears in various worlds and allows Banjo to transform into another creature or change to Mumbo.
A peaceful mountain field, Spiral Mountain is the home of Banjo and Kazooie, along with Gruntilda and her lair.
A large creature has swallowed you whole for some reason or another. Find a way out!
Terrydactyland is a barren land filled with dinosaurs and cavemen alike.
Banjo-Tooie's third level, a huge hazard-filled amusement park, holds new and old enemies along with plenty of dangerous rides and attractions to complete.
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