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Jordan Thomas worked at Ion Storm Austin on Thief: Deadly Shadows, in which he principally created the memorable Shalebridge Cradle level. After Ion Storm shut, he joined 2K Boston (Irrational Games), where he worked on BioShock. His biggest contribution to that game was creating the Fort Frolic level.

Next, he joined 2K Marin where he accepted the position of Creative Director on BioShock 2, his first game at the creative helm. Afterwards, he contributed briefly to BioShock Infinite before leaving the AAA side of the industry to found Question Games, a small indie studio, with a handful of other AAA industry veterans.

Thomas's first game from Question Games is their debut title, The Magic Circle.

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