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A fairly revolutionary forgotten gem that featured non-mirrored, separately drawn sprites for the left-and-right walking animations, run andamp;amp;amp; gun shooter gameplay, a diverse range of enemies, fully destructible environments, a convincing physics engine (where a rocket will send the player character flying back slightly, or falling down too far will kill them), and a plethora of weapons (for its time), allowing the player to carry three or more weapons. The game sold 3,000 copies in Japan (Location). Brain Breaker (Game) is a spiritual successor to this game, designed by the same creator Hiroshi Ishikawa (Person) in 1985. The gameplay of Kagirinaki Tatakai is also a precursor to later run & gun shooters, such as Hover Attack (Game) and Thexder (Franchise).