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Game » consists of 10 releases. Released Aug 17, 2010
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
When unlocking an Achievement/Trophy, the game you are playing slows down, freezes or "hitches up" for a few seconds after the Achievement/Trophy is awarded.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Used by protagonists when opening a door that is locked, or just for looking really cool.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
Germany, banned from public sale.
These PC games are designed with laptops and Iphones in mind. As such, they display as battery indicator in the game's user interface. Can also be used as an aesthetic touch.
Instead of being the main character of a game, players take the role of the person in charge of capturing the action.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
A game mechanic popularized by Epic's Gears of War. The player while in cover shoots "blindly" at the enemy. Used in conjunction with suppressive fire to stop the opposing team in their tracks.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A concept in which a player is assisted physically by another human or AI controlled player. Examples of this are getting help to climb over a ledge or disabling a laser grid.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Chest-High Walls appear regularly in video games, particularly in third-person-shooters with cover mechanics.
Characters who speak with a Chinese (or similar) accent.
Games where you cooperate with other players to accomplish certain goals, yet at the same time compete for power (items) and glory (wealth).
Video games that pick up the story where a movie, book or comic left off.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
A member of the protagonist's group who is spontaneous and unpredictable. This is usually for comedic reasons or shock value.
These games let players see the credits without needing to play the game first.
A non-interactive sequence within a game most often used for plot advancement.
Destructible cover is an increasingly popular feature in shooters, even those without cover systems. It is used to encourage creative tactics both in single-player and multiplayer.
An achievement that is unlocked for completing a game on a certain difficulty level, sometimes granting the achievements for all lower difficulties, and sometimes not.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
Medium dog breed originating from Germany. They are ideal watchdogs.
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