Killzone 3
Game » consists of 7 releases. Released Feb 22, 2011
Killzone 3 continues the story of the invasion of the planet Helghan by the oppressive forces of the merciless Interplanetary Strategic Alliance. The game also features an improved multiplayer progression system and refined classes.
Gametrailers review of Killzone 3 is out...
If a Link is posted in the first comment of a thread with no user text, it should be automatically flagged and locked. That's possible right? Coding wise?
Also, I bet the OP seen this thread and wanted to feel important.
Joystiq said this " The feature set of Killzone 3 is impressive: 3D support, PlayStation Move compatibility, split-screen offline co-op campaign, and offline multiplayer with bots, but no amount of 3D waggle can change the fact that the Killzone 3 campaign is a miserable experience. Killzone 3 certainly offers more bells and whistles than its predecessor -- it's just a shame they've been affixed to an inferior game."
http://www.joystiq.com/2011/02/03/killzone-3-review/
" If a Link is posted in the first comment of a thread with no user text, it should be automatically flagged and locked. That's possible right? Coding wise?Exactly right, sir!
Also, I bet the OP seen this thread and wanted to feel important. "
I'm just curious if we have to play as the bad guys again. Killzone 2 was a real bummer, playing as an extremely oppressive, and downright evil side in the battle.
Where is our Helghast Strikes Back game?
I haven't played any of the Killzones. What's with the hate for Killzone 3? The Beta QL looked decent, and I have seen some decent reviews that were positive about the game. Not a lot of negatives have passed my way other than people making gagging sounds when the game is mentioned.
I'm not sure who's actually playing Killzone for the story. But from what I've played of the multiplayer demo, this is an awesome game. The controls are much more precise than in Killzone 2.
" @august: How exactly is giving Killzone 3 a 9.4 considered a travesty? "He's being sarcastic. He even used italics to make it more obvious.
I'm happy about the good reviews for the game, 'cause 7 - 8.9's don't cut it. Only because I know I'll like this game and all of their complaints about the game I know I won't dislike. Playstation Universe has a good review for it. They even said it has one of the greater stories in a while.
http://www.psu.com/Killzone-3-Review--a010573-p0.php
I can't help but feel like this game will be even more divisive than the previous one.
" Destructoid gave it a 10... And a Jim Sterling review no less! I can't help but feel like this game will be even more divisive than the previous one. "Killzone 3 is now on par with Deadly Premonition!..
A miserable experience is to be lost in a place where they don't speak your language with no money and no way to contact anyone. OR to be trapped in a room for 5 days without food. OR getting mugged and beat to shit in the process .
Unnecessary hyperbole makes me not trust what Joystiq as to say in the matter.
Wow at the Joystiq review, good job those guys are nothing more than a bunch of un-funny - squealing 'journalists' they are the human equivalent of irritable Bowel syndrome.
That being said, can't really stand Jim Sterling either - sensationalist reviews and headlines suck no matter what the subject or media device.
However having played Killzone 2 through to completion, hearing how killzone 3 changes in the campaign (and having played the multi player in various beta form) I can confidently say imho this is a day one purchase for me - the multiplayer is the best on a console and that alone justifies other games with shite campaigns (CoD - Halo - Bad Company) so as long as it isn't on par with 'being raped' or 'car crash victim' or other ACTUAL miserable experiences - i'm fairly sure it willb e worth the dollar!
Here is a prime example of the problems we're seeing within the gaming media of today. Before Killzone 3 is even released, let alone finished, reviews are popping up all over the internets giving they're stamp of approval, or disapproval, of the over-all play experience. This is where integrity is lost and the legitimacy of reviews have fallen by the wayside. How can we trust that the review is any good when the product in question is still being overlooked by the beta testers and the Q/A team? After all, just like with game reviews, an online multiplayer experience, particularly within the shooter genre, makes-or-breaks game sales. So in essence, with today's economy and the price of games that we have on the market, we're relying heavily on the trust of these reviewers to give us informative information to see if a game is worth purchasing or not. But, as I've stated before, how can the reviews be trusted when the game is still being scrutinized, analyzed, and corrected by both the beta testers and Guerrilla Games' in-house Q/A team?
" @Abyssfull: Ehhhh When i think of a 7.8 in terms of story, I think of a average story. Nothing special, and kind of there just to push things along. That is what most storys are like in video games, and that to me is bad. "That is what is wrong with the game reviewing industry, a 7.8 means above average, 5 is average.
But hey, these are the sites that don't use the whole scale.
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