837: R1 to Brood
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Official U.S. PlayStation Magazine Issue 36
Demo Derby
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Game » consists of 8 releases. Released Nov 04, 2010
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Animals and Creatures that serve to populate levels and give the world life. Usually passive and may try to avoid or runaway from the player, But some may become hostile to the player once attacked/provoked. Some may not be able to be interacted with at all either being in the background/foreground or too far away.
When a game allows the player to pet animals encountered in the environment. Some games are all about this.
Avatar Awards are items or clothing that are unlocked for Xbox Live avatars by completing certain tasks within the game.
Platforms that are manipulated by weight. Too much weight on one side can drastically alter the equilibrium. *Not to be confused with Unstable Platforms*
The forceful expulsion of gas from the stomach.
The Bobcat is a member of the cat family and is found throughout the United States. It is known for its adaptability and hunting prowess.
An insect with broad colorful wings.
Feline animals commonly kept as pets. There are many different breeds and varieties.
An atypical member of the cat family known for its unique speed.
Crabs in all forms and sizes, not just the giant enemy variety.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
A non-interactive sequence within a game most often used for plot advancement.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Fetch is a game played between a pet and its owner. The owner throws an object and the pets goal is to retrieve it.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games made for a younger audience, usually between 3-9.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
Lemurs are primates endemic to the island of Madagascar.
Leopards are a species of cat most recognizable by the rosettes that cover their fur. They are similar to jaguars, but smaller.
Lions are currently the second largest felines on Earth. They are often referred to as the king of the jungle.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
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