For the longest time I kept telling myself the combat in Amalur would get better as my destiny unfolded. It just got so tedious, the same 3 chakram combos and the - literally - ONE staff combo. And don't get me started on how ridiculous the Sceptres are. What a waste of a weapon. It's basically a gun.
But that was exactly my problem - I didn't delve out into other classes. I was a pure mage and had access to all the skills and all the abilities. The weapons are extremely limited and the spells are so repetitive. I have been playing my spanking new Finesse/Might build and I have to say I feel in love with the game again. The game is challenging (on Hard!), no more am I forced to just clear a room by Meteor, and Parrying actually makes sense.
My advice is to stay FAR away from the Mage class in this game. It's boring, repetitive, and you can't cancel out of the vast majority of the moves. And there are hardly any moves. Chakrams are fun for a while, but they grow old. That sound they make really gets on my nerves now.
With Finesse I am taking advantage of the bow, poisoning enemies (which helps so much), and the critical hit abiliity. I'm all Might for everything else. This game has gotten good again, but it was only my own fault that it became stale.
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