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    Knights in the Nightmare

    Game » consists of 7 releases. Released Sep 25, 2008

    Knights in the Nightmare is a turn-based strategy RPG / bullet hell hybrid developed by Sting Entertainment.

    argentr's Knights in the Nightmare (Nintendo DS) review

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    Brings high octane battles to SRPG genre. Whaaat?!

     Knights in the Nightmare brings Halo's 30 seconds of fun concept to the genre. Usually you wouldn't say of a strategy role playing game that it "repeatedly immerse players in hectic battles that would last for half a minute — just long enough to create heart-thumping chaos and the risk of death", would you? And yet I couldn't have described the battle system of Knights in the Nightmare better if I tried.

     

    The game can legitimately be described as a cross between Disgaea and Ikaruga. And you'll want to spend a good 45 minutes going through the 3 layers of tutorials provided in-game before starting the campaign. The game is complex but not complicated. Everything is right there on the screen. You just need to know how to interpret it and how to react to it. Once you do, the game is wicked fun.

     

    I can't say that I enjoy grinding in any game. But on days I don't have the time to continue through the main campaign, I still manage to fit in a quick round or two in "leveling" mode which lets you replay previous battles without going through the storyline elements, in order to collect items and experience that you can then use to level up your characters and items in the main campaign. Plus it's really convenient when you're on the go, this is a DS game after all.

     

    So yeah, I've been having a great time with the game. It's one of those games that you keep thinking about when you're not playing it. Devising new tactics and looking forward to your next playtime. Highly recommended.

    1 Comments

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    Crono

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    Edited By Crono

    Very good and concise review.

    I am playing this at the moment myself although only at work so it may be awhile til I finish it but I have 10 knights and it has been a lot of fun so far.  I really enjoy the pacing of the battles, the only thing I am still having problems with it not having control over character movements.  The knight can jump around which is nice, but I just can't get used to not being able to move :p

    Other than that minor peeve, the game is pretty much as you said, an excellent game that you look forward to while you're away from it.

    Other reviews for Knights in the Nightmare (Nintendo DS)

      The most frantic tactical role-playing game you'll ever play 0

      Tactical role-playing games are typically rather slow-paced affairs, that – much like Chess – require you to take much consideration into your moves, as well as your opponents in order to attain victory. This formula has remained the same since the genre's origin, and looked to stay that way for the foreseeable future. But then Knights in the Nightmare came along, and with it, brought some changes to the long-standing formula. What's it's done is take the existing formula, and blends it with e...

      2 out of 2 found this review helpful.

      Knights in the Nightmare Review 0

      Knights in the Nightmare is a RPG/Strategy/Arcadey cross-breed. You'll taking on the roll of a wisp which will move around the screen, with the help of your trust stylus to deliver items and weapons that in turn can be used by units that you've befriended. You'll have to get pretty creative on some levels as the enemies attacks will make you have to dodge all over the screen.Graphically this game looks like your usual DS game. Its not going to blow you away. I do like the art that is used in the...

      1 out of 2 found this review helpful.

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