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    Kokoromi Gamma 256 Competition

    Concept »

    A 2007 Game Jam competition.

    Short summary describing this concept.

    Kokoromi Gamma 256 Competition last edited by bobafettjm on 07/14/22 11:25AM View full history

    Overview

    The Kokoromi Gamma 256 Competition was a game jam/competition in which Kokoromi partnered with the Montreal International Game Summit and the Society for Arts and Technology. A selection of the games created for the competition were then exhibited at a party.

    Rules

    • The game’s resolution absolutely may not exceed 256×256 pixels maximum.
    • The game must run on Windows XP and use an Xbox 360 controller.

    Guidelines

    • The game may use any kind of aspect ratio and be as low-res as desired. (ex: 16×256, 64×8, 4×4)
    • The game may use as many colors as desired.
    • The game should remain simple, pick-up-and-play.
    • A single game session should not last more than 5 minutes.
    • The game should not rely on audio of any kind (no sound will be fed out of the game at the event).
    • Single-machine multiplayer is fine/great.
    • All games will remain the property of their respective creators.
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