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Game » consists of 4 releases. Released Mar 01, 1981
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
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