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Game » consists of 8 releases. Released Jun 15, 2018
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A person leading a double life. This character has more than one way in which they present themselves to the world.
These are games based on toys or toy franchises.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Potentially deadly in the real world, annoying and funny in the animated world.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Elasticity is the ability for a character to stretch, contort, and reshape their body. This ability is Mostly seen in superhero related material.
A feature on Xbox Series consoles that allows backwards compatible games to run at a higher framerate than on the original consoles.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Gliding is an ability that allows a character to extend their jump further usually through the help of wings or other aerodynamic tools. Unlike flying, gliding usually doesn't allow the character to gain or maintain altitude, but only slows its descent.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Called Bigfigs for short, they are big versions of minifigures for bigger characters like the Hulk or Darkseid.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Two or more characters are featured on the game's box art.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Metroid, Mega Man, Earthworm Jim, Metal Gear, Halo, Crysis, Iron Man, and many more. Ordinary men and women who become extra-ordinary with the right suit on.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
Games featuring characters which posses superhuman abilities and powers.
Superpowered or super intelligent bad guys who fight superheroes.
Animals that have the ability of speech and in some cases are anthropomorphic.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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