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The inferred primary antagonists of Half-Life 2 and its Episodic expansions.
When fighting is no longer relegated to the ground, but can also take place in the air.
Mythological creatures who bring destruction with their screams. Most commonly take the form of a woman.
While essentially just a floating head with a bunch of eyes, the beholder is a classic Dungeons & Dragons Monster.
Having made an appearance in almost all of the Final Fantasy games, the Bomb is a fearsome-looking creature, resembling a levitating ball of fire with a twisted grin.
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
Boos are one of enemies in Sonic Adventure 2.
Games which are made and marketed with the specific purpose of helping the player improve their mental abilities.
A powerful demon from the pits of Hell which specializes in spewing ball lightning from its cavernous maw.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
The Floaters are genetically engineered and cybernetically enhanced beasts, serving as soldiers and agents of terror for the invading alien forces in the first X-COM game.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
The elite squad within Frieza's henchmen, compromised by the strongest of his men and those with unique abilities.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
One of the three dominant Great Houses in Morrowind.
A living being who is the product of the reproductive mating of two different species.
Hyudoro are one of the enemies in Sonic 3 & Knuckles. they only appeared in Sandopolis.
Koffing is a poison-type Pokémon first found in Pokémon Red/Blue. Koffing makes guttural sounds of saying its name before emitting a toxic cloud of fumes that poisons opponents, earning it its name.
A lich is a powerful sorcerer who became undead through a magical ritual they cast on themselves. Usually lichdom is achieved to extend their "lives" or give themselves more power. They can control vast hordes of undead.
Characters who possess the ability to "fly", but only for a limited time or by gradually descending.
A talking head is a floating disembodied head that appears to address either you, the player, or the main character.
Lost Souls are annoying enemies in the Doom series that float around and charge at the player.
The face of the Metroid franchise, a race of parasitic creatures used in various experiments and tests.
A military battle droid designed to combat the Chinese invaders during the Great War. They often spout anti-communist epithets in the midst of battle.
Namekians (Namek-seijin) are an alien race in the DragonBall universe.
No Clip is a command used to render the surface appearance of objects in the game environment while disabling their boundaries of collision detection.
Amphibious floating creature with a large brain. Doesn't like Duke Nukem at all.
These are found in Doom II. They are similar to Cacodemons, except they shoot Lost Souls instead of ball lightning at the player. They are sometimes called Cacodads.
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