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    Lim

    Game » consists of 0 releases. Released Aug 29, 2012

    A pixel tries to blend in the world around them in this game by Merritt Kopas.

    Short summary describing this game.

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    Gameplay

    The player controls a square that flashes multiple colors and must blend in two types of other squares; browns and blues. When the player approaches a group of a certain color, they must press the z button in order to adopt the color of the group. Doing so also makes the player move slower and makes the camera shake more and more until the player releases the input, creating a sense of anxiety. There will be instances though where the player will be confronted by the two groups at the same time, meaning they can not completely blend in and will be blocked, pushed or attacked by both sides, until they find a way out of the room.

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