Dilogus the Winds of War

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#1  Edited By Omegus

I have been looking forward to this game since 2011 when I first read that they would be using Unigine engine. Since then I read that Unigine is really pushing OpenGL 4.0 to its limits for benchmarking I thought I would try it out. It is a card killer for sure.

Back on the main topic I have been trying to get the team to shift forcus away from Inmomentum to move more resources to Dilogus and get them to atleast do a Kickstarter for Dilogus. But I guess one guy emailing the company all the time isnt working. I need help to get these guy moving on this game.

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