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    LittleBigPlanet 2

    Game » consists of 8 releases. Released Jan 18, 2011

    LittleBigPlanet 2 expands the creation tools introduced in the first game, allowing user levels to diverge even more from the base gameplay. It also features a new story mode.

    How easy is it to get into creating levels?

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    Panelhopper

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    #1  Edited By Panelhopper

    After watching the QL ( and then being further spurred on by the games current price as part of the essentials range ) I'm seriously considering buying the game. However, as the main draw of the QL was the the varieties of different levels to be played, created and uploaded My question boils down to: How easy to use is the level creator? I don't feel I will lack for ideas, but I do often have trouble realising those ideas ( I'm the kinda person who could dream up an awesome unicorn but ask me to draw it and it will come out a child's drawing of a very unfortunate horse). I've also struggled with level creators in games like infamous 2. So, with all this in mind, I'd really like some advice on whether I should be anywhere near LBP2.

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    mosespippy

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    It's certainly easier than infamous 2's level creator. It does depend on how wild your ideas are. The more complex the idea the harder it is. I spent about 30 hours making an ok level that only ever got like 3 plays, but I published in when their shit was broken and nothing new was getting pushed to the top. I hate how slow it is making levels with a controller. I don't remember if there is keyboard and mouse support.

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    Panelhopper

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    Ok, if its easier than infamous 2 then I might be ok. I wasn't planning on aiming for anything crazy like what was shown in the QL but it would be nice if I could actually get something out of it

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