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    LittleBigPlanet PS Vita

    Game » consists of 3 releases. Released Sep 14, 2012

    LittleBigPlanet comes to the PlayStation Vita harnessing the touchscreen capabilities by expanding the toolset and gameplay.

    Check out my level. Please :)

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    deactivated-62a2156b63958

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    Hey Guys,

    Took my first full LBP Vita level live last night and, some 12 hours later, only one person has played it. (One of the developers, who responded to me on Twitter.) If you've got a few minutes to spare, I'd really appreciate you taking the time to play and offer feedback on it. I plan to keep creating levels, but if folks don't like this one then I obviously need to try something different.

    My "White Lines" level: http://vita.lbp.me/v/-b25r

    Cheers

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    DarthOrange

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    #2  Edited By DarthOrange
    @JusticeCovert:  
     
    Just tried played it, and it was definitely better then anything I can make. It was tough to see and the flashing lights led to a lot of trial and error but I take it that was the point. My only real suggestion for that particular level would be to use infinite life checkpoints, because getting down to your last life and hearing that beep is stressful and it would be easier to enjoy the aesthetic without having the fear of running out of lives in the back of your mind. Other than that it was awesome and I look forward to your next level.  
     
     
    Also I know the feeling with publishing a level and only getting one play, it is a total bummer after you put all that work in.
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    @DarthOrange: Thanks for the feedback. Much appreciated! I think because I test my own levels almost every single time I change anything about them I tend to get too good at them and, as a result, make them overly challenging. Your suggestion to use some infinite life checkpoints is definitely a good one. I'll be sure to do that if/when I update the level.

    Cheers

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