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A physics system used to procedurally generate body movement similar to rag dolls.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Games that have seasons have their environment change depending on the time of the year.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
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