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    Lost Odyssey

    Game » consists of 5 releases. Released Feb 12, 2008

    Lost Odyssey tells the epic journey of Kaim, a 1000 year old immortal with no memory of his past. He soon discovers there are other immortals as a conspiracy begins to unravel.

    stealthoneill's Lost Odyssey (Xbox 360) review

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    An Unforgettable Odyssey

    Any RPG fan will, from the out set of this game tell you one thing. Lost Odyssey plays a lot like Final Fantasy 10. In fact the combat system feels almost identical right down to the menus and 'Turn waiting' boxes. Although not a bad thing as the game has concentrated on other areas to build itself a name, using an already established and popular combat system enables focus on other areas.

    First Steps

    The world in which the game is set consists of Immortals and Mortals, Kaim the main character being Immortal begins his epic journey alone on a battle field of which he has no memory of beginning. The game then sets up an easy and almost unnoticed set of tutorials that blend right in to the game so you hardly notice your first steps in his shoes. The Cinematic effort in this game becomes apparent very early on and the game is riddled with long, in depth cut scenes that allow our character(s) to grow with us, experiencing every step as if we were there.


    The game consists of a mode known as ‘A Thousand Years of Dreams’ as you progress you unlock memories through meetings, side quests and the main story. Rather than add another cut scene developers have added a new, rather strange innovation – The have written short stories as memories, though not required reading the stories add depth and feeling to characters and surroundings. You feel the pain in each word and the joy of each new step.

    Sights, Unseen

    The absolute beauty of the game often leaves you astounded, the cut scenes are crisp and the vocal work is excellent, only let down by the sometimes questionable script translations.


    I have purposefully left the review as spoiler free as possible as I thoroughly enjoyed ever step and twist and wouldn’t want to ruin it for others. Coming in a neatly packed 4 discs, Lost Odyssey plays to around the 40-50 hour mark when concentrating on the story mode although I racked up 90 hours with a friend attempting to get the achievements. I well thought and played out story backed by a combat system with little flaw, this beauty of a game is a must for any avid RPG Xbox 360 owner.

    Other reviews for Lost Odyssey (Xbox 360)

      A very deliberate odyssey 0

      Running four disks, perhaps one of the most insanely over the top intro’s in gaming, and a sometime obtuse and initially slow plot that centers around an amnesiac immortal warrior: Hironobu Sakaguchi, the creator of Final Fantasy, delivers a product that is far from subtle in what it’s trying to do. Clearly a Final Fantasy game in disguise, Lost Odyssey is clearly trying to encapsulate the JRPG genre from the first Playstation era. Lost Odyssey’s core story themes and traditional turn based batt...

      9 out of 9 found this review helpful.

      Lost Odyssey was not a Final Fantasy killer but still a fun RPG. 0

      There are a ton of things that I loved about Lost Odyssey. The dungeons were fun and full of random puzzles. I love the collection aspect of the game, there are a ton of accessories, skills, spells, and treasures to find. The skill system was addicting as hell. The music was awesome, and the graphics were good enough. I loved the huge amount of sidequests, optional dungeons and optional bosses. However, I was not a big fan of the world map. The map made the game feel extra linear. The first th...

      8 out of 9 found this review helpful.

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