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837: R1 to Brood
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Game » consists of 13 releases. Released May 11, 2010
The Akrid are hostile creatures from the Lost Planet games. They are distinguished by the sacs of thermal energy located somewhere on their body.
A physics simulation or manual animation of a character's posterior.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Some enemies require the player to destroy them from the inside. Examples include the lake boss from The Nexus boat sequence in Gears Of War 2
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
August 16th, 2013 (Germany Only)
Giant Insects are insects and other 'bugs' that are far larger than in the real world. Some are about half the size of a human, others are bigger than buildings. Larger than life or gigantic insects are a common element in many video games, especially those of the RPG Genre.
The insects have stolen our crops! Are you a bad enough dude to commit insecticide?
A rather unpleasant experience, where your journey takes you to the insides of a bigger creature, followed by a desperate attempt to make it 'through', alive and undigested.
Capcom's proprietary engine developed for PC, Xbox 360, PS3 and Wii.
The player character will automatically rappel from a ledge when walking slowly off it. It can be released at any time and there's no fall damage to worry about.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Strategic dismemberment allows players to separate an enemy's limbs from its body without killing it, disabling limb-specific functions.
Whether with a button press or menu, taunts destroy friendships and can even make the computer go crazy.
Levels that take place in or on a train or subway.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
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