Low-Poly last edited by PlamzDooM on 02/13/23 05:53PM View full history The concept can be also used to also describe the aspect of a 3d object; the lower the polygon count, the more "edgy" the mesh looks.Commonly used for isometric/top-down games, due to human eye compensation of the lack of details. Font-sizeParagraphHeader 4Header 3Header 2 Quote Link Img Table TweetClean sizeSMLpositionLCRUDchangeCreditDeletesizeSMpositionLRUDchangetitle 1title 2captiondelete×Edit Image TitleTitle: ×Embed ImageWhat size image should we insert? (This will not affect the original upload) Small Medium How do you want the image positioned around text? Float Left Float Right Go to LinkUnlinkChange× Link to Giant Bomb Content AllWiki Franchises Games Accessories Characters Companies Concepts Locations Objects People PlatformsEditorial Videos Podcasts Articles Reviews Features ShowsCommunity Users You can search for any Giant Bomb content. ×Link to a pageAllWiki Franchises Games Accessories Characters Companies Concepts Locations Objects People PlatformsEditorial Videos Podcasts Articles Reviews Features ShowsCommunity Users You can search for any Giant Bomb content. positionUDchangeDeletepositionUDchangeDeletepositionUDchangeDeleteInsert Row UpInsert Row DownInsert Column LeftInsert Column RightDelete RowDelete ColumnbordersonheaderonpositionUDtablemax-widthdelete×Insert TableRows: Columns: positionLCRUDchangeDelete×Embed tweetEnter the URL for the tweet you want to embed.
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