Man, how good/better would Mafia III been if it had some iteration of the Nemesis System from Shadow of Mordor? I'm only about 8-10 hours into Mafia, and the biggest bummer to me is with how fantastic the writing, characterization, and voice acting has been, as soon as you take over a territory and "recruit or dispose" of the residing mob boss, their presents from the game is over. There is almost no need for money, and yet, I keep hiring on these dudes to help maintain their old rackets under my ownership because they increase the value of whatever they're doing, but I never hear from them. And why do these guys agree to join me so easily, anyway? If these guys operated under the same loyalty system as your own underbosses, and could favor you or turn on you in the same manner, a Nemesis style system could add so much in creating a personal narrative on top of the overall narrative that the game does so well, not to mention depth to the open world-ness that the game seems to struggle with. I've encountered 1 group of "retaliation hit squads," but that went nowhere. Just a bunch of faceless goons tailing me to the meat packing district. If that band of goons was led by a roughed up lieutenant who I've neglected, I might have been a little more attached to the whole encounter. Definitely easier said than done, but I feel like this was a huge missed opportunity that could have made a pretty alright game way more alright.
*Also, I'm not sure what the copyright situation is on Nemesis and Nemesis-like systems is. Maybe it's impossible for others to copy at the moment, but one can wish.
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