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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A game where cards are used to fight your enemies, or one where you make a "deck" with different abilites. Some examples are Culdcept Saga, Yggdra Union, and Phantom Dust.
Many games have had collectible cards as a part of the gameplay.
This feature typically found in RPGs lets you capture enemies and then use them in your own party. This mechanic is used heavily in games like Pokemon.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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