Version: 1.3.6.1 Thread: RenderThread System.IndexOutOfRangeException: Index was outside the bounds of the array. at Magicka.Graphics.TutorialManager.HintRenderData.RenderIconKeyBoard(Vector2& iPos) at Magicka.Graphics.TutorialManager.HintRenderData.Draw(Single iDeltaTime) at PolygonHead.Scene.DrawGui(DataChannel iDataChannel, Single iDeltaTime) at PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, GameTime& iGameTime) at Magicka.Game.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.Run() at Magicka.Program.Main(String[] args)
Magicka
Game » consists of 6 releases. Released Apr 14, 2011
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