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    Marc Ecko's Getting Up: Contents Under Pressure

    Game » consists of 6 releases. Released Feb 14, 2006

    Getting Up is a video game created by Atari and the Collective. It revolves around the main character, a punk named Trane, as he tries to take back the city of New Radius through the medium of vandalism.

    sin4profit's Marc Ecko's Getting Up: Contents Under Pressure (PC) review

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    Better then you may expect.

    Getting up delivers an interesting experience for gamers based around urban art and graffiti culture.
    You start out in the game a simple artist trying to make their name on the city and as you progress you find the "writings on the wall" reveal a deeper storyline then you would expect. The game also features a fantastic soundtrack, not just for the tracks available but for the way it was implemented throughout the game, quality design.

    The game play involves placing you within a level based on an urban setting and tasks you to "tag" curtain objects, or in curtain places, while avoiding an organizations tasked with stopping such behavior. Who can use stealth to get the job done or combat. The combat in the game is a bit sloppy but once you get past that you'll find enjoyable story, charachters and experiences are to be had in this game. Definately a better game then you may be expecting.

    Other reviews for Marc Ecko's Getting Up: Contents Under Pressure (PC)

      Some dated gameplay doesn't dull the unique vision 0

      Trane "getting up" on a wall.Marc Ecko’s Getting Up: Contents Under Pressure features a young-blood named Trane, a graffiti artist who wants to get his name out there and become famous. After an early game beat-down, Trane rebuilds his image and forms the Stay Free Crew, a group dedicated to “getting up” (slang for painting graffiti) at any cost. The city is ruled by the CCK, a police force tasked with stopping taggers by any means necessary. Trane soon gets in over his head wi...

      1 out of 1 found this review helpful.

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