(: New graphs and tables below, and new updated sections for each of our players. I added in stats to dice rolls throughout the game for MPP7. Enjoy?)
Hello everyone, and welcome to my insanity.
We are currently falling head first into the remaining four Mario Party Parties in the next couple of months while Dan is still on the west coast, so I thought it would be fitting to compile ALL of the data of the past couple of years and assemble .
The main function of the tracker to me personally is a way to show who's winning the overall game of Mario Party Party(MPP). As we all know Dan is ahead of his competition in terms of wins in Mario Party, having 3 wins out of the 6 games that have been played so far. The ultimate problem with the Giant Bomb series would be if Dan managed to get two more wins before Mario Party 10 and make it mathematically impossible for anyone else to catch up. If that happened, the all-important narrative of the series would dissolve into nothing.
The solution of this would be to track the overall game a little bit differently. With the MPP Tracker, the overall positions are tracked by the percentages of stars and coins owned by each competitor. For example, at the end of the first Mario Party, Dan owns 7 stars (and 16 coins) out of the possible 13 stars (and 70 coins) that was on the board by the end of the game, so his percentage number of owned stars/coins ended up being 53% of the board. These stats are carried over from game to game.
I wanted to factor in coins to the overall percentage owned on the board, so I started at one star being equivalent to 30 coins. However, I wanted the standings of every Mario Party to be congruent with my Tracker. So I had to adjust the value of the coins on the tracker until I got my desired results. If you look at MPP 4, you can see that each of the competitors had an absurd amount of coins, making the value of the coins go down (616 coins on the board at the end). So the best value for the coins I could get without any of the results being wonky would be 160 coins to one star.
Quick note: if you want to make it simpler for yourself, you can just focus on the total number of stars owned. And if we manage to end in a tie, then you can factor in the rest.
With all of that out of the way, let's see where our current standings are in regards to the MPP Tracker:
|Player||Position||% Owned||Behind||Stars||Coins||Mini-Game Award||Coin Award||Happening Award||Mario Party Wins|
With Mario Party Party 7, Dan continues to prove his point: Mario Party is a game of skill. Dan increases his lead in the overall meta game, and currently has twenty more stars than anyone else. At this rate, Dan can probably tank if he wanted to and still come away with the highest amount of stars & coins.
In MPP7, Dan made great use of the Boo orb that steals his opponent's stars, trapping other players 5 times. He also came away with the most mini-game victories with 9 solo wins, and was on the winning side of a game 25 times total (Dan gained coins from mini games over 50% of the time).
Dan's late game in MPP7 was down right inspirational. On turn 41, Dan used a flutter orb to gain a star and rolled a dice to gain another star in one turn. Two turns later he had another two star turn via his Boo steal orb. Two turns after that, he had a three star turn because of two more boo steal orbs that were laid out on the board.
2. Jeff Gerstmann
Jeff has still not won a game of Mario Party, however he is clearly the most consistently good player of Mario Party whether he wants to admit it or not.
After trailing Drew by a very small margin, Jeff has finally moved forward into second place in the overall meta game of Mario Party Party. Outside of Dan, Jeff also gained a lot by using his Boo steal orbs, stealing three stars throughout the game.
3. Drew Scanlon
Drew... had a pretty rough game. The only reason he came out ahead of Brad was because of a star awarded to him in the "Bullshit Finale" 51st turn for him using the most orbs out of everyone else. However, it should be noted that even though Drew didn't have a good outing, there are some good things to say about his performance. Most notably the use of the Pirhanna Orb, which trapped his opponents a whopping six times in MPP7. He was also a lot better at the Gondola ride than Dan was.
Brad finished in last again, making this his fourth time. However, he did have the second most wins in mini-games. Unfortunately, Brad didn't make good use of his orbs. In fact, he made zero use of his orbs, since no other players fell on any of his traps.
If you want to take a look at the stats for yourself and missed the link at the top, here it is again: