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    Marvel vs. Capcom 3: Fate of Two Worlds

    Game » consists of 10 releases. Released Feb 15, 2011

    After a decade-long hiatus, Marvel vs. Capcom 3 continues the popular crossover fighting game series characterized by fast-paced gameplay, complex tag teams, and elaborate combos.

    striderno9's Marvel vs. Capcom 3: Fate of Two Worlds (Xbox 360) review

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    Take You For A Ride

    Marvel vs Capcom 3 is exactly what you thought you'd get from a Vs game. The characters are colorful, the action is frantic, and the game is deep. Beyond anything else though Marvel Vs. Capcom 3 is fun. The characters available are plentiful, They threw in a lot of fan favorites like Deadpool, and Ryu, and Spiderman, while also bringing  some really obscure characters like M.O.D.O.K and Dormammu. If you remember how complicated MVC2 was, rest assured MVC3 is a lot easier to get into. The control scheme has changed to 4 buttons, 3 speeds of attack, and a special. With just those four buttons and quarter circle, back, forward, and "Z" angles with your controller you can pull off almost every move in the game. It makes it easy for anyone familiar to Street Fighter to get into without being overwhelmed with options.  
     
    Marvel vs Capcom 3 does a lot of things right, the game is just a ton of fun to play and learn. The advanced tactics are super rewarding and the game's balance plays a big part in that. A lot of the major offensive tactic can be countered by the defending player doing the same move. A lot of attention was put into a fighting system that looks button mashy (and can be for new players) but actually plays with a lot of skill and lets players take the fighters they like and really learn how they fit together. For example, lately I have used Iron Man, Captain America, and Spiderman. I usually use Spiderman first, to set up my fighters since he is fast but less powerful than Iron Man. Captain America is pretty good all around so I use him too for setting up a juggle, and always finish it with Iron Man since he isn't as good at juggling but can end a match with a powerful Hyper Combo. The game makes almost every character feel unique and if you've played other Vs. games you know that sometimes a lot of the peripheral characters used to feel like other characters with a palate swap.
     
    I have yet to play an online match because Capcom refuses to fix it's old broken multiplayer code but I have played some local multiplayer and the game shines like every other Capcom fighter before it. Some of the UI really makes sense like setting up reserve characters so you can choose your presets quickly and jump into a fight, while other things are left out for no reason. Having to pause the game to get the moves every time is silly. I want to see the move while I am fighting.  
     
    As for fighting modes, there aren't many, you have your standard arcade mode, and training mode, mission mode which isn't as exciting as it sounds, and of course online play. The main thing that matters is that  the  meat and potatoes of Marvel Vs Capcom 3 is a fun game for everyone. Young and old fighters alike. 

    Other reviews for Marvel vs. Capcom 3: Fate of Two Worlds (Xbox 360)

      Marvelous, but overwhelming 0

      Marvel VS Capcom fans have been waiting for this game for 10 years, and will be immediately familiar with all of its systems and feel right at home. But what about the newcomers such as myself?  The last time I touched a fighting game was a year (Maybe two?) back at original SFIV, and my god being used to Street Fighter pace did NOT help. If you are completely new to this series or don't know what the fighting system is like, you'll have to go into the Training mode and basically just get a feel...

      8 out of 9 found this review helpful.

      A Decade of Hype 0

      With its bright flashing colors, screen filling super moves, overwhelmingly loud sounds and infamous gigantic roster of characters, it's easy to see why Marvel vs. Capcom 2 remained a popular "money match" game for over a decade; the arcade cabinet might as well have been a giant fighting game slot machine. For some people, Capcom's decision to tone some of this insanity down a notch sounded like heresy. Ten less characters? A simpler control scheme? Are the people at Capcom complete, to quote G...

      4 out of 5 found this review helpful.

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