After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.
Im playing this on PS3 and the only real thing I have to complain about is that during some cinematics there seems to be a disconnect with the sound and the thing making it. For example, Krogan guy throws a door, door hits ground, sound of heavy door hitting ground happens a second after it hits. this happened to me in like 2 or 3 other cinematics. I want to make sure this isnt my PS3 just acing funky, is anyone else experiencing this issue? I hope it dosent happen to much more.
Happens to me sometimes, in fact some of the cutscenes are really janky, cuts to action are choppy and out of sync. It's disappointing because the game is kinda amazing (Red Dead was still better though.)
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment