This topic is now invalid since I really like Mass Effect 2 now :P
Mass Effect 2
Game » consists of 21 releases. Released Jan 26, 2010
After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.
I don't really like Mass Effect 2
This topic is now invalid since I really like Mass Effect 2 now :Phaha really? I was gonna say, I didn't like ME. Sci-Fi settings just don't cut it for me.
I played the shit out of Mass Effect 2, but I do seem to remember it taking an unusually long time for me to get drawn in by it. Even after that, once I finished the game once, I was done. I thought it was a good game at the time, but it didn't leave that super addictive, "oh my god, i need to play more" feeling that a lot of people seem to have gotten out of it.
I started re-playing it on the hardest setting and I would tend to agree with the topic title now...
I must be one of the few people who liked them stripping the RPG stuff out. Great characters, the story is cliche, but the game constantly hammers home the part where it's the people and their feelings and stories as it leads up to this mission. And Shepards interactions witht he world around him.
I mean, RPG elements dont really matter int his world if you think about it, it's guns.. i know games like Borderlands figured out how to make an RPG with guns, but I think ME2 that it streamlined the important stuff, like what is the next powerful Shotgun, Sniper, AR, etc. instead of worrying abotu stats and all that, it was more about the overall world that was created. although I can see the story losing its luster over replays or not ramping up fast enough.
It's really this game, Assassin's Creed, and Red Dead have created worlds that I actually cared about. I
To be honest, the overarching story of Mass Effect 2 didn't really do much for me. It held a lot of promise but ultimately felt like it was too short and kind of bland. That being said, I liked the majority of the gameplay elements (especially with the DLC thrown in to add a little variety to it), but the real clincher for me was in the little world-building details. In a lot of ways, it feels right to me in ways that most other sci-fi games just don't. I feel like no matter what we've seen in the games, they could go absolutely anywhere, introduce more alien races, pop in more crazy characters (or further define those they already have established), and create more backstory to the entire universe. I love that feeling.
I'd respond more to this, but if you want to know how I feel about the game, read my review. lol.
The overarching story is actually pretty weak. The interesting stuff comes from the characters and their loyalty missions.That is exactly it. I didn't find either game terribly interesting story wise, but social interactions were awesome. So fun for me. The interactions to romance Liara in Mass Effect 1 were hilarious. Yeoman Chambers is hilarious in number 2, and I have her feeding my fish. I agree the story is a bit thin, but the characters are what make the game so good.
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