Which do you perfer. Neither are great or fun or even....well designed but which do you think is better?
Mass Effect 2
Game » consists of 21 releases. Released Jan 26, 2010
After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.
Mako or Scanning Planets
Scanning planets takes less time, but I enjoy the feeling of rolling around in my tank exploring planets, even if the planets are mostly boring.
Driving is much better. I hate holding LT while pushing the right stick to the left, and then hitting RT to launch a stupid probe. Let me drive.
The problem for me wasnt the controls, or the Mako, it was the fact they gave us a square to drive in, and it was nothing but mountains. I explored every one of those squares in a criss cross pattern, looking for something interesting, and what do ya know, I never found a thing. Scanning is so much easier, and less time consuming.
I preferred the Mako, driving around and finding little outposts and that kind of thing was pretty fun - a highlight of Mako driving was looking at the sky in different worlds, and how the planet description translated to the atmosphere where you were. Mako driving wasn't bad on PC anyway, climbing some hills and stuff was troublesome but WASD to drive and mouse to aim is natural to anyone that's played mechwarrior or GTA. The scanning - while faster it felt like something that the ship should be doing itself, or at least have some crew members gathering resources while you were off on an away team.
Rather than feeding my fish... I wish Kelly would make herself a little more useful and scan planets for me.
It would be more fun if you could drive around the planet environments and pick up minerals as you drive around.
We really can't have this discussion until the Hammerhead DLC comes out and we see if the new vehicle for ME2 sucks less ass. But if I had to choose I would scan planets. Sure, it's tedious as all hell, but thankfully if you get the Long Service Medal achievement (Play through the game twice or once with an imported character) you start with 50K of each resource on subsequent playthroughs, which removes a lot of the hassle, especially since you will never need that much Element Zero.
The Mako segments in ME1 are the bane of my existence. Considering that there is one on every single main quest and every single sidequest outside the Citadel, they are an unavoidable menace that had to be endured throughout.
I wanted a female renegade save, but didn't make one on my initial ME1 runs, the Mako it is pretty much what is stopping me for doing another run. Just the thought of having to drive it is enough to discourage me.
The Mako segments in ME1 are the bane of my existence. Considering that there is one on every single main quest and every single sidequest outside the Citadel, they are an unavoidable menace that had to be endured throughout. "
I loved driving the Mako. Exploring planets was fun even though most the planets were pretty boring I still enjoyed it. Although I'm talking about the PC version. I've never played the 360 version so I don't know about the horrors of those controls.
Scanning Planets can consume far less time than the mako and isn't required for side-missions, however I did quite enjoy driving the mako for a short amount of time, and therefore would have preferred them to improve those sections rather than, or in addition to the new planet scanning mechanic
The Mako.
The design of it, and how it traversed planets had an inspiring look and feel to it. They just needed to ameliorate the concept a bit; having the same side quest structure in ME2, added with the Mako would make the game fucking awesome.
(I'm aware that this is far from completely removing the tedium of the Mako, but just saying)
I actually like scanning planets. It's the kind of sci-fi that I like. I really like reading the history of each planet and scanning it, while sometimes tedious, feels like something that a captain of a starship should have to do.
i'd rather scan planets than drive the mako. scanning planets isn't so bad. by the time i beat the game i think i had scanned and fully tapped out about 15 rich planets. i had all of the ship upgrades and a vast majority of the armor/weapon research complete.
I think every argument out there that is anti-Mako is totally right.
BUT, there is something about using the thrusters on the Mako and seeing what sort of ridiculous maneuver you can (not) pull off that was really satisfying. It totally broke the tone and the immersion of the game, but it was good to zone out a bit.
And then, when Thresher Maws attacked. Holy shit.
I think I prefer the basic concept of the Mako, rather than the concept of scanning planets.
The concept of landing on planets and exploring it would be better with a new vehicle, and actually having different looking planets.
Scanning is just boring.
@Suicidal_SNiper said:" I preferred the Mako, driving around and finding little outposts and that kind of thing was pretty fun - a highlight of Mako driving was looking at the sky in different worlds, and how the planet description translated to the atmosphere where you were. Mako driving wasn't bad on PC anyway, climbing some hills and stuff was troublesome but WASD to drive and mouse to aim is natural to anyone that's played mechwarrior or GTA. The scanning - while faster it felt like something that the ship should be doing itself, or at least have some crew members gathering resources while you were off on an away team. "
" I loved driving the Mako. Exploring planets was fun even though most the planets were pretty boring I still enjoyed it. Although I'm talking about the PC version. I've never played the 360 version so I don't know about the horrors of those controls. "
@Tru3_Blu3 said:
Even if most of the times, except in Bring Down the Sky, it was boring driving the Mako, i loved it. I never had an experience or though i was exploring an unknown world as vividly as i had with the Mako. They were boring but totally worth it!" The Mako. The design of it, and how it traversed planets had an inspiring look and feel to it. They just needed to ameliorate the concept a bit; having the same side quest structure in ME2, added with the Mako would make the game fucking awesome. "
Scanning planets. Easy. Hands down. I actually enjoy it in small batches...its a nice soothing thing to do between all the action. In my opinion on the other hand.
The Make on the flip side...was horribly designed, and boring as hell. Frustrating too.
Scanning planets is WAY better.
Personally, I liked the Mako. But whatever your preference, what this poll actually shows is that they replaced a much criticized component of their game with something that is apparently only slightly more appealing to the masses. In other words, even if scanning is better, its still a failure. Don't take my comment the wrong way though, I love ME2.
" The Mako. The design of it, and how it traversed planets had an inspiring look and feel to it. "Yeah RAGE inspiring. The Mako was shit and obviously something that they were never happy with because its controls were thoroughly redesigned for the PC release (yes, I know Demiurge did the port).
I wish you can just send someone else to do the scanning, I mean shit I'm commander of the f**king Normandy, why do I have to do it. But something nice that they could do in ME3 is something like Assassin Creed 2 with passively earning money, but in this case it would be minerals by like investing in something to mine for me while I'm on missions and cruising space.
My arm started to hurt so much scanning planets on ME2 PC.... sure the Mako wasn't perfect but if they tweaked it and put more in it would have been worth keeping. Mako needs to control more like the Warthog from Halo.
Scanning isn't too bad with the upgrade that makes it quicker, too many bad memories of raging with the Mako to go back to it.
Mako.
The Mako wasn't too horrendous; it had potential. A lot of the time I felt it was nice exploring around different planets. I think the biggest problem here was the terrain designs.
To me Planet Scanning was tedious and just plain un-fun. I think the best way of improving scanning would have been just to make it an automated process. ie. visiting a planet and pressing a button to receive whatever minerals were on that planet. That way there's still the satisfaction of exploring planets without the tedium that is planet scanning.
(PC)
I enjoyed the mako a crap load, found it fun to visit tons of almost desolate planets and then: BAM, Thresher Maw. Or something else interesting, hell sometimes I went planet hopping just to explore stuff on foot. The mineral scanner I found to be far less interesting, far too detracted and left me wanting a sticky control for the LB trigger (ended up having to use an elastic band to keep scanning)
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