So I just got Legion on my team(first time btw) and while walking around wih him on all the hub worlds I started to wonder, why doesn't anybody care that I have a fricking GETH with me? Just seems odd
Mass Effect 2
Game » consists of 21 releases. Released Jan 26, 2010
After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.
Why doesn't anybody care? Legion related
Meh who cares, Legion is an awesome character. Give him his own Sniper Rifle and he becomes an engine of destruction. Wish I could borrow it off him.
I do believe they try to explain when you meet Anderson with Legion. He mentions that Geth have been keeping a low-profile since the attack on the citadel. Because of that, having a pet geth doesnt seem that out of place.
Though, I agree that it's a bit too strange to have such a simple explanation. I would go with Baljot theory.
The same reason that you can walk around with an escaped serial killer, or an assassin, or a high ranking Cerebus agent, or...
I thought the reason was that it was assumed that hes was some sort of VI assistant in a mech body, like the mechs you fight.
Isn't there a scene were you walk on to the citadel and they say that you have to make sure your assistant VI is safe as Geth infiltrated during the battle in the end of ME1. Legion comments that the geth don't infiltrate and then you get let in an he says intentionally as part of the joke.
I figure most people don't know who youre party members are, the galaxy is a big place after all, and that everyone just assumes you roll with an advance VI robot jeeves situation.
" When I got him, I ran around in circles like WHAT THE FUCK DID I JUST RECRUIT A GETH??, then I talked to Joker and he said pretty much the same thing. lol Oh, and walk up to him in the AI Core n don't say anything. He dances. "Yeah, I love that, he starts doing the robot.
Don't tell me how but is it something to do with either his loyalty mission or the final section?
and it wasn't a loyalty mission... you find it like you find all other weapons. but the thing with the Widow (the name of the rifle Legion has) is that if you miss it on yer first play through, it isn't there on yer second. you only get one shot at grabbing that rifle.
but.... it's like the Intervention in Modern Warfare 2, Semi-automatic, loud, powerful, accurate, and low ammo.
" @Kyreo: Say What? You can get that rifle? Can you get all of the unique weapons? Grunt's shotgun for example? Don't tell me how but is it something to do with either his loyalty mission or the final section? "When on the collector ship for the first time, shepard glances over to some weapons on the floor., you choose the specialty weapon their, if you get a prompt for a sniper rifle, shotgun or assault rifle as your new weapon, the specialty weapon will come along with it.
I love how there's still so much about that game that I haven't seen on my third play through. What a great game.
" @IncredibleBulk92 said:DuuuUUuUde!! He said not to spoil it.... Jeesus. At least I was vague about it." @Kyreo: Say What? You can get that rifle? Can you get all of the unique weapons? Grunt's shotgun for example? Don't tell me how but is it something to do with either his loyalty mission or the final section? "When on the collector ship for the first time, shepard glances over to some weapons on the floor., you choose the specialty weapon their, if you get a prompt for a sniper rifle, shotgun or assault rifle as your new weapon, the specialty weapon will come along with it. "
" @IncredibleBulk92 said:Does this only count for the Soldier class? Because as my Sentinel I chose the Sniper, and only got the basic one." @Kyreo: Say What? You can get that rifle? Can you get all of the unique weapons? Grunt's shotgun for example? Don't tell me how but is it something to do with either his loyalty mission or the final section? "When on the collector ship for the first time, shepard glances over to some weapons on the floor., you choose the specialty weapon their, if you get a prompt for a sniper rifle, shotgun or assault rifle as your new weapon, the specialty weapon will come along with it. "
" @Dany said:The specialty sniper rifle is the geth one, which you can only after you get legion, not after loyalty, just talk to him about upgrades" @IncredibleBulk92 said:Does this only count for the Soldier class? Because as my Sentinel I chose the Sniper, and only got the basic one. "" @Kyreo: Say What? You can get that rifle? Can you get all of the unique weapons? Grunt's shotgun for example? Don't tell me how but is it something to do with either his loyalty mission or the final section? "When on the collector ship for the first time, shepard glances over to some weapons on the floor., you choose the specialty weapon their, if you get a prompt for a sniper rifle, shotgun or assault rifle as your new weapon, the specialty weapon will come along with it. "
Does this only count for the Soldier class? Because as my Sentinel I chose the Sniper, and only got the basic one. "The way it works is that if you have the skill already to use a weapon (i.e. Sniper Rifles - Soldier/Infiltrator), then you get the more powerful version, if you can't use that weapon type by default, you learn to use that weapon type (and therefore get a standard sniper rifle).
Same applies to Assault Rifles and Shotguns, if you choose those options - though only a Soldier uses assault rifles by default and is the only class that will get the upgraded version of that.
" Lazy design choice to make the world seem more static I guess. "I'm assuming you never played Mass Effect 2...
" I'm playing as an Engineer and can't use the sniperrifles, but i still unlocked a sniper rifle upgrade after talking to Legion. I can't use it but other teammembers can... but i think its the same rifle you all are talking about, right!? "Widow can only be used by Legion or by you if you are an infiltrator and chose it as your upgrade in a story mission.
Widow is basically the .50cal of ME.
Team mates cannot use it. Except Legion
To be absolutely clear, this is how the collector ship mission weapon training works:
- There are 3 weapon types you can get advanced training in: Shotguns, Assault Rifles, and Sniper Rifles.
- Of those three, for the types you are able to use, you will be able to get a more powerful version: Claymore, Revenant LMG, and Widow, respectively.
- For the types you are unable to use, you will only be able to learn how to use that weapon type but not get the more powerful version. You will still gain access to every other weapon in that category including DLC.
- The Collector ship mission weapon training only applies to Shepard. Weapon upgrades for squadmates (Claymore for Grunt, Widow for Legion) are completely separate and obtainable regardless of which weapon training you choose, and vice versa.
@Bouke said:
"Good to know, is it good enough to play through as infiltrator?"Infiltrator is the most fun class in the game, so yes.
Yeah, I noticed that too. I think I took him with me on to Tali's fleet and that was extra weird that no one even raised an eye-brow.
If you talk to Tali she expresses her distrust of Legion.
And if you do both of their loyalty missions she has a full out argument with him.
Personally I think so few people care because the Geth are no longer your main enemies, in the first game everybody never shut up about the Geth,but now the Collectors have taken their place.....Well I am not going to spoil it for anyone but well I guess the Collectors might not be in ME3.
Dude, when you're talking to people they do notice Legion. Shepard explains that he is no threat, and when people see him walking around with the savior of the galaxy, I think they'd probably give him a little leeway.
But this has been happening in RPGs for many years. It's just something that RPGs do. Remember in Chrono Trigger when you could get Magus in your party?
" Dude, you're mother fucking Shephard. You could have the kraken in your party and no one would argue. "I wonder what that sex scene would look like...
" If you talk to Tali she expresses her distrust of Legion. And if you do both of their loyalty missions she has a full out argument with him. Personally I think so few people care because the Geth are no longer your main enemies, in the first game everybody never shut up about the Geth,but now the Collectors have taken their place.....Well I am not going to spoil it for anyone but well I guess the Collectors might not be in ME3. "Yeah I know like how the HELL are they going to tie this up in ME3?! Bioware has such a huge job on their hands! I mean you were given some pretty massive choices in ME2... just thinking about how they will affect the next game makes me drool.
Yeah I know like how the HELL are they going to tie this up in ME3?! Bioware has such a huge job on their hands! I mean you were given some pretty massive choices in ME2... just thinking about how they will affect the next game makes me drool. "That drool turns into a headache when you try to imagine how many times one would have to play through both of the previous games in order to see everything in Mass Effect 3. There are still decisions you make in the first game that aren't completely addressed in the second. The number of outcomes in Mass Effect 3 based on decisions made in Mass Effect could potentially be exponential when combined with the decisions from Mass Effect 2.
Then again, it's entirely possible that BioWare could cop out and sideline some of the seemingly minor decisions in Mass Effect. For example if the Rachni are supposed to be a major player in Mass Effect 3 (which I believe they will be), they might write in some dumb reason for them to have survived even if you killed the queen on Noveria.
" Bioware worlds are the definition of static. No one cares if you start shooting in the air, it seems unlikely they'd care if you brought a pet geth with you. "Its actually because of design and development limitations, but nice try.
I'm being stupidly nitpicky here, but you need to reexamine your argument. He stated that Bioware worlds are extremely static, which they are. Your response is "no, they are not static because.... there were development issues that forced them to be static? Just because theres a reason for a problem doesn't stop it from being a problem, see Mass Effect 1 and texture pop-in." @Baljot187 said:
Its actually because of design and development limitations, but nice try. "" Bioware worlds are the definition of static. No one cares if you start shooting in the air, it seems unlikely they'd care if you brought a pet geth with you. "
@Jiquk said:
" Personally I think so few people care because the Geth are no longer your main enemies, in the first game everybody never shut up about the Geth,but now the Collectors have taken their place....."
yeah collectors mmmhmm but.....half of the people dont believe collectors exist and they are just a story so :S
The argument that the Geth are no longer a threat is a weak one because the whole reason for Citadel security being tight enough to piss people off is because of the lingering Geth threat. It was a little jarring to see only one throwaway bit of dialogue from Anderson to explain why people weren't freaking the fuck out.
" @smcn: You fight rachni on other planets in the original Mass Effect. The rachni will be back in ME3. You'll just be tolerated instead of beloved. Consider Tuchanka's difference with a living and dead Wrex. "I had forgotten about the rachni-centric UWs that open up after Noveria. You're probably right, but I doubt one would be "tolerated" after killing (one of?) the last remaining rachni queen. Wrex wasn't exactly high up in krogan society to begin with.
Obviously the tightening of security is an allusion to the TSA, but it goes a little deeper than that. The geth (terrorists) have been turned into an faceless entity against which the Council is waging a "war" in order to rule by fear, while ignoring the real threat. In two years, don't you think it's possible that the Council's idea of a geth could have taken hold amongst the plebes? Hell, that's what they did with Shepard, which may be why most people don't recognize her." The argument that the Geth are no longer a threat is a weak one because the whole reason for Citadel security being tight enough to piss people off is because of the lingering Geth threat. It was a little jarring to see only one throwaway bit of dialogue from Anderson to explain why people weren't freaking the fuck out. "
The thing everyone wants, which is buckets and buckets of content affected by your story decisions, is also the thing they don't want... buckets and buckets of content locked out because of your story decisions. It's really hard to justify putting millions of dollars behind designing, generating, writing and voicing content that will only be seen if the player made a certain decision back in 2007. It's impressive enough that they've gone as far as they have.
I also assume that one explanation is the real one; that most people don't have the slightest clue on what a geth is or how to spot one, and assume that Legion is a mobile VI or battle mech. The galaxy is a very complicated place, but people haven't shown to be that smarter or different than today. It also leads to the TSA thing, because if you asked most guys who are working security to pull a wage, they probably couldn't spot a real terrorist if they had to pick them out of a line.
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