Not all that much of a focal point of the game, but having Shepard potentially resemble a Terminator on steds was a really neat addition to separating the Paragon/Renegade paths. It also got me thinking how this'll work in ME3. For starters, will your scars cross over should you of left Shepard with them instead of getting them healed? And can they actually resurface, should you yet again go through ME3 punching reporters in the face?
Maybe they could implement a whole system to physically show Shepard's overall antagonistic nature, or they could just scrap it all together.
I suppose this is connected to just how they'll set up you being able to once again customise your imported Shepard, should you even be given the chance. I'd most likely guess it'll be its own slider in how messed up Shepard's scars'll be, but it's just a theory.
What's everyone else's thoughts on this and how would you fine folks like the paragon/renegade physical manifestation be handled this time around?
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