@hunkulese said:
@mudig88 said:
So far I've been told this:
The original Bioware team(Edmonton) has nothing to do with this game and are working on a whole new IP entirely. The reason is because they always intended Mass Effect to be a trilogy and nothing more. The reason why Andromeda exists is because of EA's greed and they passed on the responsibility to the team that made ME3's multiplayer mode(Bioware Montreal). Is any of this information true, and does anyone know more about the development process of Andromeda? Thanks.
This is a silly thing to say. If you're going down that route, every AAA game exists because of greed. And if there was any truth behind it, EA would have just gotten the Mass Effect team to make another Mass Effect game.
There is a huge difference between just 'greed" as you seem to be implying it (studio needs money to survive/grow) and "greed" as others seem to be implying (EA wants to milk the franchise/bioware name for all they can). And EA has a track record of taking great studios, milking them dry, and then tossing them aside when they are finished. Good publishers let their dev teams be creative and work on projects they are passionate about (see Horizon Zero Dawn), give them the time they need to achieve their vision (see Overwatch), give them leeway to take drastic changes (see Zelda BOTW), and foster a nature that keeps the talent through projects so improvements can be made (see Witcher 3).
Bad publishers force their teams to milk sequels, as often as they can churn them out, and cater towards achieving the most $$$ (hence "greed") in the shortest amount of time with little regards to anything else. It's no surprise when games that are made by passionate teams, who are given freedom (and time) by their publishers get good reviews and games pushed out the proverbial ass of some "AAA" company in a desire to turn a profit and keep the quarterly earnings flowing positive earn middling reviews. The times are a-changing and publishers who follow the latter philosophy will quickly find themselves in a corner if they don't adjust. And honestly, new IPs are not the huge risk they used to be.
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