@burncoat: I don't necessarily feel like I gave them too little credit. Like, Thessia is this to me. London looks like this. Vancouver looks like this. Mars looks like this. It's a lot of one color, all the time, entirely coating the surroundings, with either little shadow or harsh, pure black shadows. It doesn't look like a palette to me, with different complementing colors. It's just one color overlayed on an entire area. Even just comparing other WAR DESERTS or whatever, I think other games did a much better job. Compare that last image there with a huge robot in the desert to this one. For me, the different is night and day, and I'm happy Andromeda looks more like MGSV's colors than ME3's. I'm in agreement on places like the Citadel looking the best, but that's almost entirely a case of bright neon lights. There are some exceptions here and there like Virmire and the green, park-like bits of the Citadel, but that stuff was rare. Especially in ME3. It's entirely possible that ME1 is actually way better about it, I don't remember it bothering me until Earth in ME3. But I don't think Andromeda looks any worse at all. It's hard to know if they do anything like the legion/tali standoff without having seen all that much of it really.
Granted, the skin has the same weird shine as Inquisition. After the livestream today, I think that game looks exactly like Dragon Age Inquisition, warts and all. I greatly prefer the environments to what came before, as well as the colors. But the animations are still busted and the faces look as uncanny as ever, only since DAI they've also looked like they're coated in sweat and the flat hair matches even less. The old movement looks just as janky, while the new jetpack/dash abilities look shockingly good compared to them.
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