@liquiddragon: @boozak:
I agree that Mass Effect is too black and white and rewards binary choices by giving you cool renegade or paragon actions. I think you may have received stat boosts, like in KOTOR, too.
I like a little grey in my games, which is why I dug the “you gotta crack a few eggs” approach of saving the universe as a renegade character.
I also just thought it fit with the story well. Saren had a point, he knew what was coming, even if he didn’t go about it quite right. The council are a bunch of politicians and dicks. So hanging-up on them and going all Jack Bauer (sometimes Vic Mackey) felt appropriate to me.
Yeah, punching that guy in the face at the beginning of ME1 was a bit much. And you didn’t NEED to throw that guard out the window in ME3(?). But I felt it largely fit and spoke to the urgency of the main thread.
I was also thinking about Outer Worlds, more the GB crew’s response to it than my own experience so far. I found it odd that none of them seemed to consider the folks relying on the corporations. Now, in the first area, I sided with the space hippies, but it was a choice I struggled with as 1) I prefer the space hippies but 2) you’re fucking A LOT more people if you help them.
It struck me as odd that the negative consequences of helping the space hippies was lost on the crew until they saw it.
Also, I’m interested to hear more takes out Outer Worlds as time goes by. The anti-hyper-capitalism themes seem to be accented by marxism pretty blatantly. Maybe it’s just me, but they’re a stress of the people over the self, law over man (well, this is actually common between capitalistic democracies and socialism), law replacing a god. These are all traditionally associated with marxism over capitalism, taking the worst of both worlds to create their corporate nightmares. Maybe I’m alone here, maybe it changes later in the game, but I find that super interesting. I can’t fathom that was an accident, as it feels super on the nose (if not really talked about much).
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