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Game » consists of 12 releases. Released May 15, 2012
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
A physics system used to procedurally generate body movement similar to rag dolls.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
The American TSA loves doing this, not usually all that 'random.'
Ranked Matches are commonplace in today's online world, and offer various distinctions over un-ranked/player matches.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Some games feature realistic speed and ballistic trajectory.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Rockstar's proprietary game engine.
A cop who breaks the rules, roughs up suspects, and ignores his/her boss.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
A Secret area is a place hidden that few will find unless they know where to look.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Long-running franchises often end up in the hands of different studios over the years, but a direct sequel by an entirely different company is somewhat rarer.
An intimate physical activity between two or more individuals.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A hairstyle, sans hair.
Shoulder Swapping Aim is when players can push a button to change which shoulder the player is aiming over with a weapon.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Eliminating a target with a long-range rifle.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Soccer (short term for "association football") is a ballgame and team sport where two teams compete over scoring the most goals. It is one of the most popular sports on Earth.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
When a single bullet during a cutscene affects the story of a game and has more meaning and importance than the thousands of other bullets being dispensed during gameplay.
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