@sear said:
Couldn't care less about this game at the moment. Different developer, different tone, different aesthetic, different gameplay... yeah, it says Max Payne on the box but I'll really have to see it to believe it. As of now all I can take away from the game is "generic third-person shooter with slow-motion gimmick." Big deal. All the technical aspects Rockstar have been pushing don't really matter if the game itself is soulless.
Not to mention, being developed primarily for consoles is definitely going to compromise the gunplay (sorry, shooters on consoles simply follow completely different design conventions, you just can't do a fast-paced reflex-, precision-driven game in the same mold without making compromises). Yeah, gameplay looks similar in trailers, but it's things like level design, enemy AI and aggressiveness, how big Max's health bar is, and so on that will really determine how it plays, not the camera perspective.
Beyond that, Max Payne, despite having good action, was much more about the subtle things - the dark humour, the interplay between characters, the parody-noir writing that was way more tongue-in-cheek than most people admitted at the time - and I don't trust a developer like Rockstar to deliver the same quirkiness and attention to detail.
You do care about this game, hence the long-ass novel you've just written. As far as Max Payne goes, it's not the storyline that most people remind about it, but the John-Woo action. As far as the noir story goes, who said that a noir story has to be stuck in NYC? Fuck that city. Give the game a chance. Gameplay-wise, I understand your concern, since i'm a PC gamer as well, but to this day and age, good shooters can also be made for consoles. There, you're plain wrong if you think otherwise.
Have a little faith, mate. When has Rockstar failed to deliver? Pretty long ago, if you ask me.
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