Something went wrong. Try again later
    Follow

    Me & My Katamari

    Game » consists of 3 releases. Released Mar 21, 2006

    Me & My Katamari is the third game in the Katamari Damacy series and the first to appear on a handheld system. It is also the first Katamari game with no involvement from the series creator, Keita Takahashi.

    lies's Me & My Katamari (PlayStation Portable) review

    Avatar image for lies
    • Score:
    • lies wrote this review on .
    • 4 out of 4 Giant Bomb users found it helpful.
    • lies has written a total of 12 reviews. The last one was for Halo 3: ODST

    Personality and fun

    You're sitting in your 30th story office, Googling up porn on your computer instead of actually doing work. You hear a rumbling noise outside, and idly glance out the window in curiosity. You see for one second of sheer terror a giant sticky ball, rolling up buildings, and bowling alleys, and people alike. You witness it for a second, before the merciless sphere rolls up your building, and you, without a second thought.

    Welcome to the world of Me and My Katamari. Katamari is an absurd game, but one with a lot of personality and fun packed in. You'll be tasked with rolling the aforementioned sticky ball around, bringing destruction to everything in your path. Your goal is to create as large a Katamari as possible, but your Katamari is only capable of rolling up objects smaller than it, so you must think when deciding what to roll up. As you roll up smaller objects, your Katamari gets bigger, capable of progressing from the size of a penny to the size of an island over the course of a level. While the controls are a bit clunky on the PSP, after an hour or so with the game, you'll comfortable using the face buttons in combination with the analog stick to steer your Katamari. While it works, this control scheme is far from ideal, and is a large problem that holds the game back.

    The game tasks you with creating Katamari's for animals, generally of one type of object. A polar bear, for example, might ask for a cold Katamari, leading you to roll up milkshakes and snowmen. Once your Katamari is complete, the King of All Cosmos, your guide throughout the game, will turn it into an island for the animal to dwell on. Each of these tasks is about 5- 15 minutes long, perfect for on-the-go gaming. However, gamers looking for a deeper experience shouldn't worry, there are more than enough of these challenges to keep you amused for a while.

    The series trademark visual style fits on the PSP with ease, and looks great doing it. Solid surfaces of one color, blocky people and bright colors are all at home within the world of Katamari. However, the small screen on the PSP can sometimes be a pain, as the whimsical King of All Cosmos says on the loading screen: "Screen too small... not enough room..." Luckily, this problem rarely rears it's head, and most of the time you'll be amazed at what you see on screen. In complement to the wacky visual style, Katamari has made a very rare move: It opted to keep the original Japanese soundtrack instead of localizing it with English music. This is a virtue though, not a vice, because the Japanese music goes perfectly with the games irreverent tone. Those of you who have played previous Katamari titles will feel right at home here.

    With manageable controls, a great visual style, memorable music and characters, Me and My Katamari is a great videogame. Even when you've exhausted all the main quests in the game, you can still go questing for unlockable "cousins" to play as, or accessories to make your character look even sillier than he already does. Me and My Katamari is the perfect example of what a console to handheld franchise should be: maintaining all the great aspects of the original, while adding to and optimizing the experience.

    0 Comments

    Other reviews for Me & My Katamari (PlayStation Portable)

      Katamari but in the palm of your hands. 0

       In the world of Sony's PSP there exist two types of games.  The first being PS2 ports of games, and the second being totally new and original titles.  Me & My Katamari fits between both of those categories being both a brand new Katamari title and being very similar to its past PS2 titles. Like any Katamari title the game starts out with the King of All Cosmos doing something crazy.  In Me & My Katamari's case the King has taken the Royal family on vacation.  But since the King is so ma...

      1 out of 1 found this review helpful.

      Really not that bad. 0

      Unless you've been hiding under a rock, you know about the game Katamari Damacy, the quirky little game where you roll a ball around and pick up stuff. Released late last year was the sequel to the game, We Love Katamari, which included more levels, more things to do, a different between-level system, and new gameplay styles. These games are all well and good, but are both released on the PS2, so they were not very portable. Namco solved this problem by releasing Me & My Katamari for the PSP...

      0 out of 0 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.