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    MechWarrior 4: Black Knight

    Game » consists of 2 releases. Released Oct 31, 2001

    Put your skills to the ultimate test in a world of more intense 'Mechs, vehicles, weapons, and missions

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    MechWarrior 4: Black Knight is an expansion pack to MechWarrior 4: Vengeance that contains new 'Mechs, multiplayer modes and a black market for trading equipment. This expansion requires the MechWarrior 4: Vengeance to be installed and is not a stand-alone adventure.


    The story follows Eric McClair, a recently discharged 'Mech pilot from House Davion. Eric joins the Black Knight Legion, a mercenary group led by Colonel Lawhorn. Initially taking on mundane escort contracts from the Corvatti Corporation, the Legion is approached by Lyran Alliance mercenary liaison officer, Major Clarrisa Dupree. The major offers a contract for the Legion to assist in the retake of Kentares IV on behalf of House Steiner and gives free 'Mechs to the Legion as a gesture of goodwill. On Kentares IV, the Legion runs disruption missions, taking out key assets to Duke Ian Dressari's forces.

    The Legion is soon double-crossed by Major Dupree who is now in allegiance with Ian Dressari. The Legion is attacked by Steiner mechs, killing Colonel Lawhorn and putting Eric McClair in charge of the company. McClair decides to continue the original contract, going after Ian Dressari. Working with rebels, McClair works his way to Dressari's palace and kills him along with his closest supporters. McClair then sets his sights on Major Dupree. Hunting her down to the planet Voltrat III, the Legion kills Dupree and her entire garrison of Lyran 'Mechs. McClair decides to make Voltrat III the new home of the Black Knight Legion.


    The campaign features 23 new missions divided into five "Ops". The player salvages weapons and 'Mechs like in the first game. New to campaign is persistent inventory. Destroyed 'Mechs and weapons disappear from the armory. Damaged or crippled 'Mechs require time to repair and if the player chooses to pilot these 'Mechs on the next mission, they start out damaged. The campaign also features the black market, allowing players to trade for the 'Mechs and weapons they need.

    Additional Multiplayer modes have been added

    • Absolute Attrition: Like Attrition but now tonnage is factored into the score. Lighter 'Mechs are rewarded for taking on heavier 'Mechs
    • 'Mech Strongholds: Both teams have a headquarters and must destroy the other team's
    • Siege Assault: Destroy or defend the HQ
    • Golaiths: A small team of assault 'Mechs against a larger team of light 'Mechs
    • Clan vs Inner Sphere: One team is Clan and the other team is Inner Sphere. Teams are restricted to their faction's equipment and 'Mechs

    New 'Mechs and Weapons


    • Autocannon 20
    • Ultra Autocannon 10/ 20
    • Clan Ultra Autocannon 10/ 20
    • Cluster Bomb
    • Small/ Medium/ Large X-Pulse Laser


    Manufacturer: TharHes Industries, Arc-Royal MechWorks
    Introduced: 3028
    Model: WLF-2
    Class: Light
    Cost: 3,141,180 C-bills
    Mass: 35 tons
    Chassis: Arc-Royal KH/3
    Armor: Durallex Medium
    Engine: GM 210
    Speed: 97.2 km/h
    Jump Jets: None
    Armament: 1xER Large Laser, 4xMedium Lasers
    Manufacturer: Babylon MechWorks V, Production Line Gamma 2, Ironhold Plant 9
    Introduced: 2890
    Model: Prime
    Class: Light
    Cost: 5,368,837 C-bills
    Mass: 30 tons
    Chassis: Process 12 Endo Steel
    Armor: Compound H18 Ferro-Fibrous
    Engine: Starfire 180 XL
    Communications System: CobraTalk 12
    Speed: 97.2 km/h
    Jump Jets: None
    Armament: 1xLB-X Autocannon/5, 1xER Large Laser, 1xSmall Pulse Laser, 1xStreak SRM-4
    Manufacturer: Tokasha MechWorks Gamma
    Introduced: 2930
    Model: Prime
    Class: Medium
    Cost: 14,771,112 C-bills
    Mass: 55 tons
    Chassis: Model MHO-7E Endo Steel
    Armor: Compound H17/2 Ferro-Fibrous
    Engine: Fusion 330 XL
    Speed: 97.2 km/h
    Jump Jets: None
    Armament: 3xER Medium Lasers, 2xER Large Lasers
    Black Knight
    Black Knight
    Manufacturer: Kong Interstellar Corporation, Robinson Standard BattleWorks
    Introduced: 2578
    Model: BL-6-KNT
    Class: Heavy
    Cost: 7,136,938 C-bills
    Mass: 75 tons
    Chassis: Technicron 1L Endo Steel
    Armor: Numall DuraBond
    Engine: Vlar 300
    Speed: 64.8 km/h
    Jump Jets: None
    Armament: 1xPPC, 2xLarge Lasers, 4xMedium Lasers, 1xSmall Laser
    Manufacturer: Luthien Armor Works, StarCorps St. Ives, StarCorps Crofton[2]
    Model: SD1-O
    Class: Assault
    Cost: 27,693,687 C-bills
    Mass: 90 tons
    Chassis: Alshain Class 98 Omni
    Armor: Mitchel Argon
    Engine: Hermes 360 XL
    Speed: 64.8 km/h
    Jump Jets: None
    Armament: 1xAutocannon/20, 2xLarge Lasers, 3xSRM-4s, 2xMedium Lasers

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