Mega Man Universe was a platforming game similar to LittleBigPlanet
but with the signature Mega Man gameplay and a more action oriented focus Capcom developed for Xbox Live and PSN. Players were expected to be able to travel through various worlds based around classic games as several different famous Capcom characters.
In addition to pre-made levels, player were also to be able to create their own using an in game editor wherein various platforms and objects could be placed on a grid layout. Players would then be able to upload their levels or download those made by other players.
On March 31, 2011, Capcom Japan announced that the game had been cancelled
due to "various circumstances."
These Characters had been confirmed by Keiji Inafune
to be in Mega Man Universe, each with their own unique play style.
In addition to these characters, players were to be able to mix and match the body parts of these characters with parts from various other characters like Mets
to create brand new characters with play styles that are a combination of whatever characters their new creation is made up of. They were also to be able to choose a special weapon, chip, and item payload for their character.