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    Metal Gear Solid: Peace Walker

    Game » consists of 18 releases. Released Apr 29, 2010

    Metal Gear Solid: Peace Walker is the latest portable entry in the Metal Gear franchise, and the second canonical Metal Gear title produced for the PSP. Set in Costa Rica, Peace Walker puts you in control of Big Boss once again as he prepares the rise of Outer Heaven.

    You got your Monster Hunter in my MGS... Literally.

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    animateria

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    #1  Edited By animateria

      Konami officially announced Monster Hunter monsters to appear in Metal Gear Peace Walker...
     
    1UP has the news on this story.
     
    See? Even Kojima wants you to play some Monster Hunter! 
     
    Well, that does it for me, I was planning on buying Peace Walker but now I'm really hyped.... probably for the wrong reasons.
     

     

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    danielkempster

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    #2  Edited By danielkempster

    This reminds me of people buying Zone of the Enders en masse simply because it came bundled with a Metal Gear Solid 2 demo, except in reverse.

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    Yummylee

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    #3  Edited By Yummylee

    Considering MGS' brand of humor, this seems to fit in alot more than people would think. =P
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    Icil

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    #4  Edited By Icil

    Man, just watching this video was more fun than all the times I've played Monster Hunter combined.

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    animateria

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    #5  Edited By animateria
    @Icil: Well it's going to play like MGS...
     
    Shooting em down with guns must be easier right?
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    #6  Edited By Icil
    @animateria said:
    " @Icil: Well it's going to play like MGS...  Shooting em down with guns must be easier right? "
    Hopefully.

    Snake's rolling animation didn't last 1 second too long or force me to lose control for longer than the animation lasted, so Peace Walker is looking good so far =P
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    Al3xand3r

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    #7  Edited By Al3xand3r
    Already here alongside all the other new stuff.
    OT: Snake's rolling was not faster than MH's, and you can't do it consequetively as much as in MH where you can repeat it at will as long as you have stamina. Not sure what you mean losing control longer than the animation lasts, that doesn't happen either in MH. See? Rolling & moving, rolling & moving.

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