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    Metal Gear Solid V: Ground Zeroes

    Game » consists of 14 releases. Released Mar 18, 2014

    The stand-alone prelude to Metal Gear Solid V: The Phantom Pain, giving players a taste of the new open-world gameplay mechanics while setting up the main game's story, as Snake (Big Boss) must infiltrate a prison camp to rescue his comrades.

    Kinect intergration for Ground Zeroes?

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    617_jbug

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    #1  Edited By 617_jbug

    I noticed at the end of the trailer when they listed consoles Kinect is also listed with the rest of the Microsoft copywrite. Is it usually required to list Kinect?

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    awesomeusername

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    #2  Edited By awesomeusername

    Guess what game is using Kinect?!

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    white

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    #3  Edited By white

    Xbox. MEEETAL GEAR?!?!?!?!?

    Xbox. Snake? Snake?! SNAKEEEEEEEEEEEEEEEEEEEEEEEE!?!?!?!?

    Also, motion tracking for holding up armed guards and patting them down for goodies.

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    Dagbiker

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    #4  Edited By Dagbiker

    I thought you said Kinect Interrogation for Ground Zeros, That I can get behind

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    DeF

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    #5  Edited By DeF

    @White said:

    Xbox. MEEETAL GEAR?!?!?!?!?

    Xbox. Snake? Snake?! SNAKEEEEEEEEEEEEEEEEEEEEEEEE!?!?!?!?

    Also, motion tracking for holding up armed guards and patting them down for goodies.

    I'd buy a Kinect for that. Seriously. LOL

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    bryn

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    #6  Edited By bryn

    Usually that sort of key-worded legal junk is just there to be legal junk. Though it wouldn't surprise me if Kinect was optional in some way, as it certainly wouldn't be ideal.

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    MooseyMcMan

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    #7  Edited By MooseyMcMan

    It'll probably be vocal command stuff like in Mass Effect 3.

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    mrpandaman

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    #8  Edited By mrpandaman

    In order to hide in a cardboard box, you must hide yourself from the Kinect cameras...

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    musubi

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    #9  Edited By musubi

    @mrpandaman said:

    In order to hide in a cardboard box, you must hide yourself from the Kinect cameras...

    Pre-order Metal Gear cardboard box confirmed.

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    mrpandaman

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    #10  Edited By mrpandaman

    @Demoskinos said:

    @mrpandaman said:

    In order to hide in a cardboard box, you must hide yourself from the Kinect cameras...

    Pre-order Metal Gear cardboard box confirmed.

    Does the Collector's Edition come with a pack of candy cigarettes and a copy of Playboy and gravure model photos?

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    hakunin

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    #11  Edited By hakunin

    I would not be terribly surprised if Kojima put in some wacky mechanic for the Kinect in the game.

    Of course, like anything with Kinect it will be useless and terrible, novel at best.

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    N7

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    #12  Edited By N7

    In MGS4, they had this cool thing that I haven't seen anywhere else, where, if you have a headset(Wired or bluetooth, it doesn't matter), you could set the codec option to go through the headset. So while you are playing the game and Otacon jumps in with some quick information, you can hear it through your headset. They did the same with MGO with all of the codec inputs.

    Hopefully this has something like that too, but this time, you can bark orders. "Kaz, supply drop right now!" "Kaz, get me an extraction ASAP!" "KAZ. SHEPARD. WREX. MILLER. SNAAAAAAAKE"

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    DanK_

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    #13  Edited By DanK_

    @N7: I just want to acknowledge that this is a great post. Good work, sir.

    Also, I had no idea about the headset thing. I will definitely look into this.

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    white

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    #14  Edited By white

    @mrpandaman said:

    @Demoskinos said:

    @mrpandaman said:

    In order to hide in a cardboard box, you must hide yourself from the Kinect cameras...

    Pre-order Metal Gear cardboard box confirmed.

    Does the Collector's Edition come with a pack of candy cigarettes and a copy of Playboy and gravure model photos?

    The game actually comes with a hidden easter egg. Every edition of the game will come packaged with a complementary eye-patch with the FOX logo on it. You're supposed to wear it while playing the game infront of the Kinect.

    But if you 1) Disconnect the/Don't have a Kinect or 2) Not wear the eye-patch while playing the game, the game will swap the character model of Snake into pre-cyborg Raiden. They didn't re-record all the voice acting though, so even though the model is Raiden, he will still sound like Hayter and everyone will still address him as Snake.

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    deactivated-64ba3d2213a4d

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    Pretty much all games on 360 have the Kinect copyright disclaimer in their credits/trailers/whatever. It means nothing.

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    deactivated-5e49e9175da37

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    Oh God Kojima is the one dev I want to make a Kinect game.

    Why haven't Kojima and Peter Molyneux teamed up on a game?

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    Yummylee

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    #17  Edited By Yummylee

    @N7 said:

    In MGS4, they had this cool thing that I haven't seen anywhere else, where, if you have a headset(Wired or bluetooth, it doesn't matter), you could set the codec option to go through the headset. So while you are playing the game and Otacon jumps in with some quick information, you can hear it through your headset. They did the same with MGO with all of the codec inputs.

    Hopefully this has something like that too, but this time, you can bark orders. "Kaz, supply drop right now!" "Kaz, get me an extraction ASAP!" "KAZ. SHEPARD. WREX. MILLER. SNAAAAAAAKE"

    Just an FYI, but such a mechanic existed in Manhunt where if you were wearing a headset (can't remember if it was for any ole thing or something specifically for the game, though) you could have creepy Brian Cox talking in your ear. <3

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