When i first unlocked the chopper upgrades i never used them, because i considered them way to expensive, especially the useful ones (dispatch speed up). Others seem to do nothing at all, i have yet to see my chopper actually use the flares or any of the rocket/missile launchers when equipped.
Now, 250 hours into the game, I'm looking for every opportunity to spend GMP, because I'm pretty much always maxed out on GMP, resources/plants and there's nothing left to research. Even my "Reward box" keeps filling up to the cap, as it can only hold 200 items. In that regard i consider the caps way too low, capping resources at 200k, while facilities can cost upwards of 100k to build on FOB's, just feels like a cheap way to draw the game out.
Btw: The amount of materials processed each circle depends on the total amount of unprocessed materials in your possession, so collecting more unprocessed fuel helps getting processed fuel faster, as does a higher base construction unit level. Combat deployments are also a good way to get fuel, because those that have resources as reward (Farwater exploitation) usually give a whole bunch of different resources and not just one specific one.
Good places to farm fuel:
Afghanistan Central Base Camp has like 5 fuel containers, 4 near the northern most hangar and 1 red one near the helipad.
Oil Refinery in Africa has 2-3 red fuel containers next to it's switchboard.
Airport in Africa has also a couple of fuel containers in the north.
The containers respawn after doing 3-5 missions (side-ops don't count), so just repeat one of the quicker missions (A Heroes Way, Quiet, Over The Fence) to get them to respawn. GameFAQs also has this really useful thread about resource locations and an exploit(?) to farm them in a less time consuming way.
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