Micro Cabin Co. last edited by Bowl-of-Lentils on 06/05/20 10:41AM View full history


Micro Cabin Co., Ltd. (マイクロキャビン) was a Japanese video game development studio that was once well known for their adventure games and RPGs released for various Japanese computers and consoles. The company was founded on November 27, 1981 by Naoto Oyachi but initially began as a storefront that sold computer hardware and software called "Micro Cabin Yokkaichi" located in the city of Yokkaichi. In 1982 the store began creating their own original game software beginning with Mystery House in June of that year followed by several other titles. After finding success with their games, Micro Cabin was formerly established as a corporation on November 26, 1982.

During the early 1980s the company was primarily known for pioneering the graphical adventure genre in Japan and helped to create a boom for the genre during the beginning of the decade [3]. For many years the company's slogan was even an English phrase that read: "We make adventure spirit!". Some of their most famous adventure titles include the first two Mystery House games, the Harry Fox duology and Seilane. Outside of their original creations, Micro Cabin was also well known for creating a number of adventure games based off anime licenses such as Maison Ikkoku, Kimagure Orange Road, Urusei Yatsura and What's Michael?.

Later on in the late 80s and 90s they would become famous for their RPG titles such as their popular Xak franchise, a series of action RPGs very similar to Falcom's Ys games, which had their own spin-off titles such as Fray: In Magical Adventure. During this time Micro Cabin also began to focus more on home console development while still creating titles for Japanese computers. Some of their most famous titles from this era include the cyberpunk turn-based RPG Illusion City, a first-person action title called Elm Knight and a series of dating-sims known as Marionette Company. They were even one of the few companies to create a Japanese RPG for the 3DO with their released of Sword and Sorcery, known as Lucienne's Quest in North America. Among all these titles the company was also responsible for developing the Kurogane no Houkou series of navel combat sims in the early 2000s for Koei, which were re-titled as "Naval Ops" in America.

Later in the 2000s, Micro Cabin began to move away from game development and started to focus on creating pachinko machines. Eventually they were acquired by AQ Interactive in 2008 and then eventually became a wholly owned subsidiary of Fields Co., Ltd. in 2011.

External Links and Sources

  1. Official Website
  2. List of Past Games
  3. アドベンチャーゲームの老舗「マイクロキャビン」と、アーケードゲームの移植に定評があった「ニデコムソフト」by 佐々木 潤 (Akiba PC Hotline, 2019).

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.